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While playing Dead Frontier, you might encounter some players with special equipment, whether it be Weapons and/or Armour, and ask yourself "How can I get my hands on those"? Most of the equipment listed in this article is rare and expensive, yet publicly accessible, while several others are only available to a select few within the Dead Frontier community.

The Dusk Set[]

The best of the best, these items have to be earned. The only place to acquire this fine equipment is at the Elite Shop (as they're non-transferable), which opens its doors only to the weekly top rated experience gainer or player killer, along with any player who manages to reach Level 220. Will you be good enough?

Dusk Kris
Slow Attack Speed

Average Accuracy Very High Critical Chance 50 Melee Required Non-Transferable Damage per Second: 30.3 (151.5) Damage per hit: 20.2 (101) 1.5 Hit(s) per Second

Scrap Value: $ 2,550 

A flame-shaped blade of Indonesian origin, forged by AdminPwn himself only for the most dedicated survivors.


This weapon cannot be found in the city but is available in the Elite Shop for $100,000.
Added May 15, 2008

Dusk Razor
Very Slow Attack Speed

Average Accuracy Very High Critical Chance 100 Melee Required Non-Transferable Damage per Second: 29.8 (149) Damage per hit: 29.8 (149) 1 Hit(s) per Second

Scrap Value: $ 40,050 

The Dusk Razor is a strange and powerful rapier-like blade. This rare monster of a blade is only forged by AdminPwn himself on demand, and even then only if it is earned, for the most dedicated survivors.


This weapon cannot be found in the city but is available in the Elite Shop for $300,000.
Added May 15, 2008

Dusk Saw
Very Fast Attack Speed

Average Accuracy High Critical Chance 50 Strength Required 110 Melee Skill Required Non-Transferable Damage per Second: 42.86 (180) Damage per hit: 5 (21) 8.57 Hit(s) per Second

Scrap Value: $ 40,050 

The Dusk Saw is among the most powerful chainsaw known to survivors. Forged by AdminPwn for the Top survivors, this beast of a machine can bifurcate any mutant zombie in seconds. Equipped with a 16 HP engine, a push-button starter, a motor capable of 500 rpm, and a belt lined with sharp, diamond-edged 1-inch teeth, the Dusk Saw is arguably one of the most powerful chainsaws available to survivors. Such power is obviously not for a novice survivor, and only someone with extensive experience in combat and superhuman strength could possibly use it and not end up impaling him or herself.


This weapon cannot be found in the city but is available in the Elite Shop for $700,000.
Added May 15, 2011.
This weapon is skinned after the Dilmar PS/Ronan Pro/STEEL MS800

Dusk Enforcer
.50 Handgun Ammo

20 Round Capacity Fast Reload Speed Average Firing Speed Average Accuracy Very High Critical Chance 100 Pistol Skill Required Unlimited Ammo Non-Transferable Damage per Second: 38 (159.6) Damage per hit: 19 (79.8) 2 Hit(s) per Second

Scrap Value: $ 40,050 

This mysterious revolver is another part of the Dusk Gear set, created by AdminPwn himself for only the best survivors. Its bizarre cylinder and the rock-hard barrel allow it reload quickly, to contain far more ammunition than other revolvers, and maintain a high rate of fire, which makes the Dusk Enforcer superior to all other handguns up to today.


This weapon cannot be found in the city but is available in the Elite Shop for $500,000.

Dusk Carbine
9 mm Rifle Ammo

80 Round Capacity Fast Reload Speed Slow Firing Speed High Accuracy High Critical Chance 110 Rifle Skill Required Non-Transferable Damage per Second: 34.5 (144.9) Damage per hit: 23 (96.6) 1.5 Hit(s) per Second

Scrap Value: $ 48,450 

One of the few rifles to use the 9x39 subsonic rifle round, the Dusk Carbine is a unique and powerful weapon. The Dusk Carbine boasts a massive magazine and is supremely accurate. The Rifle is set with a small weight in the stock of the gun to help reduce felt recoil and distribute the gun's weight evenly, allowing a survivor to sustain better accuracy.


This weapon cannot be found in the city but is available in the Elite Shop for $500,000.
Added May 15, 2011.
This weapon is skinned after the SIC 550

Dusk Striker
12 Gauge Ammo

120 Round Capacity Fast Reload Speed Fast Firing Speed Average Accuracy Zero Critical Chance 100 Strength Required 110 Shotgun Skill Required Non-Transferable Damage per Second: 148.2 Damage per hit: 4.12 x 12 = 49.4 3 Hit(s) per Second

Scrap Value: $ 40,050 

A true feat of post-apocalyptic engineering, the Dusk Striker is one of the most powerful shotguns available. With a huge buffer tube, and a reliable automatic fire system, the Dusk Striker delivers an unending lead storm of 12-gauge to anything on the wrong side of this powerful weapon.


This weapon cannot be found in the city but is available in the Elite Shop for $1,000,000.
Added May 15, 2011.
This weapon is skinned after the Mancini M1

Dusk SMG
.50 Handgun Ammo

120 Round Capacity Fast Reload Speed Very Fast Firing Speed Low Accuracy Low Critical Chance 30 Strength Required 110 Machine Gun Skill Required Non-Transferable Damage per Second: 90.86 (163.54) Damage per hit: 10.6 (19.08) 8.57 Hit(s) per Second

Scrap Value: $ 40,050 

One of the most powerful submachine guns available to any survivor lucky enough to get one, the Dusk SMG is perfect for going up against even the largest swarms. Being capable of dealing out more damage per shot than the similar K-50M or Criss Victor, this powerful weapon combines the speed and power of an assault rifle with the compactness and (relative) cheapness of an SMG.


This weapon cannot be found in the city but is available in the Elite Shop for $700,000.
Added May 15, 2011.
This weapon is skinned after the UMP

Dusk MAG
12.7 mm Rifle Ammo

999 Round Capacity Fast Reload Speed F***ing Fast! Firing Speed Very Low Accuracy Very Low Critical Chance 100 Strength Required 110 Machine Gun Skill Required Non-Transferable Damage per Second: 296.33 (320.03) Damage per hit: 24.21 (26.15) 12.24 Hit(s) per Second

Scrap Value: $ 40,050 

The ultimate collaboration between the engineers of AdminPwn and officials of the Fabrique Nationale d'Herstal, hence the MAG signature name. Combining a lightning-speed feeder, easy reload mechanism, and ultra firepower, this weapon is the strongest machinegun of Fairview, with power exceeding the Vulcan itself.


This weapon cannot be found in the city but is available in the Elite Shop for $1,000,000.
Added May 15, 2011.

Dusk Launcher
Grenade Ammo

30 Round Capacity Fast Reload Speed Slow Firing Speed Average Accuracy Zero Critical Chance 110 Explosives Skill Required Non-Transferable Damage per Second: 61.5 (538.13) Damage per hit: 41 (358.75) 1.5 Hit(s) per Second

Scrap Value: $ 40,050 

Outfitted with a huge, 30-round revolving receiver system, the Dusk Launcher rains fire upon the city. Its ability to pump out so many 40mm grenades at such a rate assures its status among the best grenade launchers available.


This weapon cannot be found in the city but is available in the Elite Shop for $1,000,000.
Added May 15, 2011.

Dusk Mesh
200 Durability

60% Damage Absorption Repair by Engineer Level 45+ Non-Transferable

Scrap Value: $ 40,250 

The Dusk Mesh is a rarely seen armour, made almost purely out of synthetic black fibers of an unknown yet lightweight material, which provides a lot of security while obstructing its user not much more than air itself. Being unavailable on the normal market, forbidden to trade or sell and even more of a status symbol than a highly valued piece of armour, the Dusk Mesh is sold only by AdminPwn himself to those who prove themselves worthy of being called true elite survivors.


This armour cannot be found in the city but is available in the Elite Shop for $700,000.
This Armor is skinned after the Exterminator Mesh series

Dusk Reactive
300 Durability

90% Damage Absorption 100 Strength Required Repair by Engineer Level 45+ Non-Transferable

Scrap Value: $ 40,250 

A suit of armour even rarer than the Dusk Mesh was never expected to exist, but apparently a new type of armour called "Dusk Reactive" recently appeared as the main defense of some of the most experienced survivors known in Fairview, carrying the trademark black color of armours crafted by AdminPwn's master engineers. Nothing is confirmed, but the few survivors who have heard of this armour babble on about powered suits, nanotechnology and secret government alloys, which AdminPwn's engineers snicker about. This armour is only available at the Elite Shop, like the Dusk Mesh.


This armour cannot be found in the city but is available in the Elite Shop for $1,000,000.
This Armor is skinned after the Exterminator Reactive series

Dusk Helmet
Non-Transferable

Scrap Value: $ 8,500 

The Dusk Helmet is a rare and mysterious item. It's extremely sturdy and lightweight, surviving a Titan's fists without a scratch. (The same can't be said for the wearer's face) In any case, it appears to be made from old blueprints detailing a combat helmet with an integrated field mask, and as with most of the Dusk equipment, no one knows where AdminPwn's engineers could have gotten such materials to make a fully functional version.


This mask cannot be found in the city but is available in the Elite Shop for $500,000.

Corpse Gear[]

As of the end of 2012, the last Corpse Gear weapon (the Corpse Destroyer) was released, signaling what is apparently the end of the Corpse Gear Collection. It is unknown if AdminPwn will expand the CG Collection at a future date, or create a new collection of unique weapons. Images and potential names can be found among the game files.

Corpse Crusher
Very Slow Attack Speed

Average Accuracy Very High Critical Chance 110 Melee Required Damage per Second: 25.6 (116.13) Damage per hit: 25.6 (116.13) 1 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 950 (750) Credit(s) Scrap Value: $ 48,500 

This deadly and mysterious hammer/tomahawk hybrid weapon is made from the flesh and the bones of the infected. It would seem that this weapon is the most destructive of them all, able to completely pulverize an infected individual's skull into so much gore. Take extreme caution when using this deadly instrument--or it may just crush your own skull instead.


This weapon could only be bought from the Credit Shop for 950 credits (750 for Gold Members). It was on sale from June 25th, 2012 until July 25th, 2012. This weapon is skinned after the Sledge Hammer.

Corpse Grinder
Very Fast Attack Speed

Average Accuracy High Critical Chance 50 Strength Required 110 Melee Skill Required Damage per Second: 41.1 (172.62) Damage per hit: 4.8 (20.14) 8.57 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 1000 (800) Credit(s) Scrap Value: $ 48,500 

A gruesome chainsaw, crafted from the skulls, bones, and other remains of the undead themselves. This hell-spawned machine is the most powerful chainsaw of them all, and owners claim that its engine--allegedly fueled by the blood of the infected that it dismembers--carries the roars of the undead used to build it, coupled with their shrieking screams of agony when they were previously being eaten alive as humans.


This weapon could only be bought from the Credit Shop for 1000 credits (800 for Gold Members). It was on sale from November 30th, 2011 until December 31st, 2011. This weapon appears to be skinned after the Steel 090.

Corpse Shooter
.50 Handgun Ammo

24 Round Capacity Fast Reload Speed Slow Firing Speed Average Accuracy Very High Critical Chance 110 Pistol Required Damage per Second: 31.88 (133.88) Damage per hit: 21.25 (89.25) 1.5 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 1000 (800) Credit(s) Scrap Value: $ 48,500 

This rare and rather 'meaty' revolver has been carved from undead bones and bound in infected flesh. This weapon is the smallest and lightweight of all the Corpse Gear, but its size is extremely deceptive. Don't get overly confident with it, because its high recoil could knock youon your back just as easily as it will the undead.


This weapon could only be bought from the Credit Shop for 1000 credits (800 for Gold Members). It was on sale from February 7th, 2012 until February 29th, 2012. This weapon is skinned after the Webster 1942/SW 500.

Corpse Piercer
12.7mm rifle ammo

30 round capacity Fast Reload Speed Very Slow Firing Speed Very High Accuracy Very High Critical Chance 110 Rifle Skill Required Damage per Second: 32 (134.4) Damage per hit: 32 (134.4) 1 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 1250 (1000) Credit(s) Scrap Value: $ 48,450 

A mysterious rifle allegedly able to pierce anything that comes in its way, with accuracy exceeding any other known rifle in the world. It was rumored to be created from bones, taken from the remains of snipers who were unable to survive the first outbreak. Some survivors speak with much horror of having experienced a twisted craving to kill their fellow survivors when wielding this weapon, particularly other marksmen-- or anyone toting a rifle, for that matter. All of those survivors agree this gun is NOT for the faint of heart. If you listen closely, you can even still hear the loud cries of the dead it has claimed. Beware: Should you wander into the cross-hairs of anyone who wields this weapon, then you have virtually no hope of escaping a sudden, silent death.


This weapon was released on August 20th, 2012 and was available until September 10th, 2012 for 1250 credits. This weapon is skinned after the MSG-9.

Corpse Blaster
12 Gauge Ammo

30 Round Capacity Slow Reload Speed Slow Firing Speed Average Accuracy Zero Critical Chance 50 Strength Required 100 Shotgun Skill Required Damage per Second: 100.8 Damage per hit: 5.6 x 12 = 67.2 1.5 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 1000 (800) Credit(s) Scrap Value: $ 40,050 

A mysterious shotgun, crafted from the remains of the undead themselves. This weapon possesses great power, rumored to come from the souls of slain infected. One of its more gruesome details is in the infected human skull affixed to the base of the receiver-- the lower jaw is connected to the gun's bolt-interlock safety catch, requiring a survivor to actually open the skull's mouth in order to open or close the bolt, and to access the uniquely placed loading port. Its extra long barrel appears to be reinforced by the skull and spinal column of a "hellhound"-- one of the monstrous infected dogs that once prowled Fairview's streets in the initial outbreak. Some survivors claim that the gun's sharp report even sounds somewhat like the snarling bark of a hellhound. The gun is certainly just as deadly as any hellhound-- The raw damage it inflicts well exceeds that of any other shotgun.


This weapon could only be bought from the Credit Shop for 1000 credits (800 for Gold Members). It was on sale from October 15th, 2010 until November 15th, 2010. This weapon is skinned after the Washington 870/Washington 1100/Mannberg 500.

Corpse Ripper
.50 Handgun Ammo

60 Round Capacity Fast Reload Speed Very Fast Firing Speed Low Accuracy Low Critical Chance 105 Machine Gun Skill Required Damage per Second: 89.91 (161.85) Damage per hit: 10.49 (18.89) 8.57 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 1250 (1000) Credit(s) Scrap Value: $ 40,050 

A mysterious SMG, able to rip anything in its path as its namesake suggests. Crafted from the remains of the victims that became prey to the infected, this weapon possesses great power, light weight, and is relatively cheap to use. Be warned however, that the weapon itself comes at a great price--several inexperienced survivors are known to have died trying to use it. The exact circumstances of their deaths remain unconfirmed, but the stories claim that the Ripper would "accidentally" jerk back while firing, and would "misfire" right through the jaw of the survivor who was wielding it. Some people say they can hear faint cries and screams echoing from this weapon's firing chamber.


This weapon could only be bought from the Credit Shop for 1250 credits (1000 for Gold Members). It was on sale from October 16th, 2012 until November 5th, 2012. This weapon is skinned after the MP5.

Corpse Destroyer
9mm Rifle Ammo

450 Round Capacity Fast Reload Speed F***ing Fast! Firing Speed Very Low Accuracy Very Low Critical Chance 100 Strength Required 110 Machine Gun Skill Required Damage per Second: 273.24 (295.1) Damage per hit: 22.32 (24.11) 12.24 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 2000 (1750) Credit(s) Scrap Value: $ 48,450 

Destructive and mysterious, no one knows how this weapon was created, who actually designed and built it, or where it even came from. Rumor has it that this heavy machine gun was crafted from the bodies of slain survivors that were never recovered. But, as it seems that only a few highly secretive survivors have been able to find this unique weapon and use it, nothing is confirmed. Should you be lucky enough to get your hands on one of these, there is virtually no being, living or dead, that can hope to stand in your way. Be warned, however, that this weapon possesses a mind of its own: It may turn against survivors who are not able to use it correctly. One only has to ask any of the survivors who have lost a finger (or more) trying to maintain it, or been burned by the red-hot bullet casings it spat in their face, to see the proof.


It could only be bought from the Credit Shop for 2000 credits (1750 for Gold Members). It is on sale from November 19th, 2012 until December 31st, 2012. It is assumed that this will be the last of the Corpse Gear series to be released. This weapon was originally skinned after the M60, but has been re-skinned with an appearance somewhat close to that of the FM MAG.

Corpse Erruptor
Grenade Ammo

20 Round Capacity Fast Reload Speed Average Firing Speed Average Accuracy Zero Critical Chance 110 Explosive Skill Required Damage per Second: 56 (490) Damage per hit: 28 (245) 2 Hit(s) per Second

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 1250 (1000) Credit(s)

An excruciatingly powerful grenade launcher, crafted from the remains of the infected. Its barrel, as best as engineers can tell, is crafted from the spine of a mutated survivor, the stock made from the shoulder, and the curled hand still gripping the dead heart. Grenades shot from this launcher are unlike any other in that, upon landing, they explode into fragments of bone and blood, rather than flame and shrapnel. These gory fragments easily dig into the flesh of any person nearby, whether survivors or infected. Some say that each explosion frees a lost soul from its eternal torment as an infected.


This weapon could only be bought from the Credit Shop for 1250 credits (1000 for Gold Members). It was on sale from March 31st, 2012 until April 30st, 2012. This weapon is skinned after the M79.

Corpse Carapace
400 Durability

50% Damage Absorption 50 Strength Required Repair by Engineer Level 45+ Available Colors: The Corpse Carapace comes in only one color scheme, shown in the thumbnail

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 1200 (1000) Credit(s) Scrap Value: $ 40,250 

A strange, powerful suit of armour. Crafted from the bones and flesh of the infected themselves, this armour is the protective complement to the likes of the Corpse Blaster and Corpse Grinder. Those who own this armour have claimed to feel a strange, animal-like ferocity when fighting the undead-- almost as if they were zombies themselves. Whether it is the influence of the undead's fury and hatred towards the living, or simply the feeling of sheer power experienced by donning this highly durable armour, no one can say for certain. One thing is for sure, though-- even the undead exhibit an instant of hesitation when confronted with an attacking survivor wearing this unnerving shell of bones.


Added Oct 15, 2011. A special , unlootable item released to celebrate Halloween 2011. It was on sale in the Credit Shop until Nov 10th 2011. This armour is not skinned after any preexisting armours, but instead features an original design.

Corpse Mask
Available colors: The Corpse Mask comes in only one color scheme, shown in the thumbnail

Price:The amount of credits required to purchase the item in the Credit Shop, if available. The value in brackets, if added, is the discounted price for Gold Members. 600 (500) Credit(s) Scrap Value: $ 8,500 

A frightening mask, crafted from the skull of a slain infected. While it offers little in the way of protection, those who wear it have claimed to experience a strange lust to kill when in the heat of battle. Others claim that some zombies have hesitated to attack, or even turned and fled, when attacked by those wearing this mask. Whether these claims are credible, or merely rumors started by superstitious individuals, no one knows...


Added Oct 15, 2011. A special , unlootable item released to celebrate Halloween 2011. It was on sale with the Corpse Carapace in the Credit Shopuntil Nov 10th 2011.

Limited Edition Equipment[]

Limited Edition Equipment was previously available in the Credit Shop for a certain special reason and is usually only available for a certain period of time. These items are usually tradeable, but often only available for a very high price, if at all.

Dawn Razor
Slow Attack Speed

Average Accuracy Very High Critical Chance Damage per Second: 3.3 (13.86) Damage per hit: 2.2 (9.24) 1.5 Hit(s) per Second

Scrap Value: $ 50 

This small weapon is pretty much just another Pen Knife and isn't capable of dealing any more damage than any other knife you'd find rusting in the streets. However, this knife has a special engraving reading "Dawn Razor" in unusual white glowing letters. Few people have heard of a weapon like that, but the few who do tell tales of a small series of these "Dawn Razors" being created and embedded with unknown powers by a true master of the art of weapon forgery. Although mystical powers always seem dubious and scientifically unrealistic, you can clearly feel that this weapon has a certain aura of strength within itself.


This weapon was previously available in the Credit Shop for 200 credits, starting from April 22nd until May 20th (2008).
The Dawn Razor was made to commemorate the game's beta release and only few of them remain, usually in the hands of veteran survivors.
The Dawn Razor is basically a simple Pen Knife, but also one of the firstGodCrafted and renamed items, which were true rarities at the early stages of the beta. This item name was disabled for public use at the renaming option atThe Yard.

GAU-19 (Unlimited Ammo)
12.7 mm Rifle Ammo

300 Round Capacity Very Slow Reload Speed F***ing Fast! Firing Speed Ultra Low Accuracy Very Low Critical Chance 100 Strength Required 100 Machine Gun Skill Required Unlimited Ammo Damage per Second: 477.55 (515.76) Damage per hit: 13.01 x 3 = 39.02 (42.14) 12.24 Hit(s) per Second

Scrap Value: $ 40,050 

Real Name: GAU-19/A (GECAL 50)

The GAU-19 is an electrically driven Gatling Gun that fires deadly .50 BMG (12.7 x 99 mm) rounds at up to 1000-2000 rounds per minute. Weighing in at a hefty 139 pounds and having a recoil force exceeding 500 pounds, the GAU-19 normally cannot be wielded by a man and is intended for use in helicopters, on ships and vehicles - however, engineers have, somehow, someway, modified the minigun for human use. These modifications include reducing the firing speed to "only" about 700 rounds per minute, implementing a new cartridge feeding & firing system as well as material replacements at various parts of the gun. In conjunction, all these changes reduced felt recoil by massive amounts and cut the overall weight almost in half, which greatly enhances the usability of the GAU-19 by humans. This weapon is very hard to procure, considering its rarity and the cost of modifications, all of which make the minigun extremely expensive. It costs thousands of dollars to fire... for a few seconds.

 As of May 12, 2014, the GAU-19 and its unlimited ammo variant have both been restored to the Credit Shop, although it is hinted that they may only be available for a limited amount of time.

Amputator
Very Slow Attack Speed

Average Accuracy Very High Critical Chance Damage per Second: 20.5 (86.1) Damage per hit: 20.5 (86.1) 1 Hit(s) per Second

Scrap Value: $ 50 

A strange, scythe-like blade. Most of those who see it laugh about its perceived awkwardness to wield. It is... but lops off heads and limbs like no tomorrow. Guess why it got its nickname.


Tribute to "Dracula II: Ascension"
This weapon could only be bought from the Credit Shop for 1250 credits (1000 for Gold Members). It was on sale from July 21st, 2009 until August 21st, 2009.

Pumpkin Head
Available colors: Orange

Scrap Value: $ 8,500 

A special pumpkin mask released in celebration of Halloween 2009. It could be bought from the credit shop for 1,000 Credits and was only on sale until November 1'st. Also the mask was renamed from Pumpkin Mask due to Sheiya01's DF Discussion on the Pumpkin not literally being a Mask.


This mask cannot be colored or worn together with other headwear. This mask cannot be looted in the Inner City.

Doom Cane
Very Slow Attack Speed

Average Accuracy High Critical Chance 100 Melee Skill Required Damage per Second: 21.8 (91.56) Damage per hit: 21.8 (91.56) 1 Hit(s) per Second

Scrap Value: $ 20,050 

An oversized candy cane that is as delicious as it is deadly. Sharp nails protrude from every angle of the head of this tasty treat, and it is rumoured to be stronger then the legendary Katana and more fearsome then the mighty battleaxe.


This weapon could only be bought from the Credit Shop for 1000 credits (800 for Gold Members). It was on sale from December 15th, 2009 until January 1st, 2010.

GAU-19
12.7 mm Rifle Ammo

300 Round Capacity Very Slow Reload Speed F***ing Fast! Firing Speed Ultra Low Accuracy Very Low Critical Chance 100 Strength Required 100 Machine Gun Skill Required Damage per Second: 390 (421.2) Damage per hit: 10.62 x 3 = 31.86 (34.41) 12.24 Hit(s) per Second

Scrap Value: $ 40,050 

Real Name: GAU-19/A (GECAL 50)

The GAU-19 is an electrically driven Gatling Gun that fires deadly .50 BMG (12.7 x 99 mm) rounds at up to 1000-2000 rounds per minute. Weighing in at a hefty 139 pounds and having a recoil force exceeding 500 pounds, the GAU-19 normally cannot be wielded by a man and is intended for use in helicopters, on ships and vehicles - however, engineers have, somehow, someway, modified the minigun for human use. These modifications include reducing the firing speed to "only" about 700 rounds per minute, implementing a new cartridge feeding & firing system as well as material replacements at various parts of the gun. In conjunction, all these changes reduced felt recoil by massive amounts and cut the overall weight almost in half, which greatly enhances the usability of the GAU-19 by humans. This weapon is very hard to procure, considering its rarity and the cost of modifications, all of which make the minigun extremely expensive. It costs thousands of dollars to fire... for a few seconds.

This weapon could only be bought from the Credit Shop for 12000 credits (11000 for Gold Members). It was on sale from October 11, 2008 until January 9th, 2010 for mass situations of CC fraud being surrounded around this weapon.

GAU-19 (Beta tomcat)
Average Firing Speed

Average Accuracy High Critical Chance Damage per Second: 6.05 (25.41) Damage per hit: 3.03 (12.71) 2 Hit(s) per Second

Scrap Value: $ 75 

A unique item which was created by AdminPwn himself. Released the 1st of April for celebrating April Fools, AdminPwn decided to Sell these in the marketplace for $100 each.


This Weapon was previously available in the market place for $100, In April 1st (2013).
The GAU-19 (Beta Tomcat) was sold to celebrate April Fools Day, it is said to only be 15 of them out there, making this a true rarity for collectors..

Second Tier 120 Equipment[]

These are the second tier of weapons that have a requirement of 120 of a weapon skill. They are only available through the credit shop, and are not lootable. This also includes the new armors.

Sharktail
Very Slow Attack Speed

Average Accuracy Very High Critical Chance 120 Melee Skill Required

No one knows just what the outpost engineers had in mind when they designed this weapon. A strange combination of axe and scythe, the weapon doesn't seem to be based on any known weapon in recorded history. However, the perplexity it induced among survivors when first unveiled has quickly been dispelled -- the Sharktail has been found to be a devastating weapon in the hands of a survivor with proper melee expertise. The twin blades attached to the weapon's forked head slice through bone and flesh almost effortlessly. This weapon definitely gives a new meaning to the phrase "sharks in the water"...
Buzzblade RN8
Very Fast Attack Speed

Average Accuracy High Critical Chance 120 Melee Required

The engineers haven't neglected attention for chainsaws by any means-- the selection of newly-crafted weapons also includes the Buzzblade RN8, a chainsaw that eliminates several of the weaknesses found in pre-existing chainsaws. This chainsaw's primary difference from its predecessors lies in the design of its chain-- the teeth of the Buzzblade have a design similar to that of a circular saw, being slanted and sharpened to fine points, in order to slice through infected much more effectively than would be possible with a conventional chain. There has been some confusion regarding the purpose of the short blade affixed underneath the engine housing of this chainsaw, but it can only be speculated that it serves as a last-ditch defense in case the chainsaw fouls.
Vlock XD11
.55 Handgun Ammo

18 Round Capacity Fast Reload Speed Average Firing Speed Average Accuracy High Critical Chance 120 Pistol Skill Required Damage per Second: 36.29 (152.42) Damage per hit: 18.15 (76.21) 2 Hit(s) per Second

After an ex-SWAT member sent in his damaged Glock 22 to a young engineer for repairs, the engineer repairing the weapon decided to modify the firearm to take advantage of the newly-developed .55 caliber cartridge. The engineer spent hours working on the handgun, machining a new slide, adding a topside rail system with a small optic, and installing a larger, heavier barrel and stronger operating system to deal with the increased impulse. When the engineer was finished with the gun, it was no longer a standard Glock 22 - the engineer christened this modified gun the Vlock XD11 - an accurate, heavy-caliber, semi-automatic pistol. Not only was the former SWAT officer impressed with this creation, but so were other survivors possessing Glock 22s, who sent in their guns to the young engineer and the team of assistants he quickly obtained. Now, with a steady supply of Glock 22s coming from a storage arsenal in Precinct 13, the Vlock XD11 is one of the most powerful handguns available, however the young engineer who first made it insists that these beastly sidearms be given only to survivors who can prove their worth and their skill with a pistol.


Released September 27, 2013.

Marksman G8
14mm Rifle Ammo

30 Round Capacity Slow Reload Speed Slow Firing Speed High Accuracy Very High Critical Chance 120 Rifle Skill Required Damage per Second: 39 (163.8) Damage per hit: 26 (109.2) 1.5 Hit(s) per Second

One of the more ambitious ideas that has been buzzing about between Fairview's engineers was the concept of an easy-to-produce railgun. In a collaborative effort between outpost engineers and AdminPwn's personal engineer team, the Marksman G8 was built. The Marksman takes advantage of the 14mm round's steel jacket, which for some reason seems to be easily magnetized. This allows the gun's battery-powered array of magnets to accelerate the bullets (which are already moving considerably fast once fired) to extremely high speeds, often well beyond Mach 5. What's more, the rifle's battery can be detached and recharged with a hand-crank generator while in an outpost. While not able to fire as fast as the Gauss gun (due to the scarcity of iridium metal), the Marksman G8 is nevertheless a deadly new advantage we have in the fight against the infected.


This is on sale in the Credit Shop from May 23, 2013 to June 20, 2013.

Biforce C7
10 Gauge Ammo

22 Round Capacity Slow Reload Speed Average Firing Speed Average Accuracy Zero Critical Chance 100 Strength Required 120 Shotgun Skill Required Damage per Second: 128.88 (128.88) Damage per hit: 64.44 (64.44) 2 Hit(s) per Second

Even for a shotgun, the Biforce C7 is an inordinately brutal weapon. Designed as a manual-action, double-barreled shotgun by Fairview's engineers, it was found that the sustained firing of 10-gauge ammunition heated the barrels enough to potentially injure the shooter. To protect the operator's hands, the designers installed cannibalized barrel shrouds from scrapped M60s along the sides and top of the barrels in order to shield the users' hands, enabling safe, sustained fire of the massive 10-gauge shells. The end result: A shotgun whose bite literally matches its bark-- not only does it cripple almost any infected with just two shells, but the sound of a Biforce C7 letting go of two 10-gauge shells at once can be heard clearly from several blocks away. Obviously, this will make the Biforce a magnet for aggro-- then again, that might just be what you're hoping for.


Released October 15, 2013.

Bishop CE9
Heavy Grenade Ammo

16 Round Capacity Fast Reload Speed Slow Firing Speed Average Accuracy Zero Critical Chance 120 Explosives Skill Required

This fire-spitting beast is among the pride and joy of our engineers. The sheer power it packs is expressed both in the raw damage it deals as well as in its very appearance. The Bishop also stands apart as being the first mobile grenade launcher to utilize a clip-based feed system, allowing survivors to reload the weapon faster than any other grenade launcher.
Handshock A8
.55 Handgun Ammo

50 Round Capacity Fast Reload Speed Very Fast Firing Speed Low Accuracy Low Critical Chance 30 Strength Required 120 Machine Gun Skill Required Damage per Second: 101.14 (182.06) Damage per hit: 11.8 (21.24) 8.57 Hit(s) per Second

The baby brother to the newly-designed Uziel, the Handshock was so-named because of its observed habit of vibrating intensely while being fired. Engineers ascribed this as an unintended side-effect of combining high firing rate and high-caliber ammunition into the Handshock's small, compact frame. As such, the weapon requires a modest level of machine gun proficiency to properly fire without the vibrations causing a survivor to drop it by accident. Survivors will also need to have sufficient strength to wield this weapon, as the alloys used to ensure the weapon could withstand such intense firepower also make it somewhat heavy.


Released July 25, 2013.

XLGunner-8
12.7mm Rifle Ammo

120 Round Capacity Slow Reload Speed F***ing Fast! Firing Speed Ultra Low Accuracy Very Low Critical Chance 100 Strength Required 120 Machine Gun Skill Required

In the never-ceasing race to build a machine gun capable of matching the GAU-19 in raw power, the engineers of Fairview's four outposts joined together in a massive collaboration. The outcome of their work was the XLGunner-8 -- a veritable beast of a gun that has left even AdminPwn's own Dusk engineers somewhat green with envy. While not as accurate as the Dusk MAG, and holding less ammunition per drum, the XLGunner is more than superior in pure damaging power. Thanks to the gun's large 120-round ammo drums, the XLGunner is able to sustain the firing speed of a minigun. In a field test of the gun, engineers were attacked by a Titan, but to their surprise, the XLGunner not only held the monster at bay when they opened fire on it, it actually drove the Titan back long enough for a boss-hunting party to arrive and gun the beast down. Any survivor who gets his/her hands on one of these will quickly find out what it truly means to wield 'the big guns.'
Scavenger Mesh
200 Durability

60% Damage Absorption Repair by Engineer Level 75+ Available colors: Black, Blue, Brown, Green, Grey, Red, White, Yellow

Scrap Value: $ 128,250 

Engineers have designed this armor to meet the needs of looters and scavengers while out finding supplies in the city. Made from heavy, dense fabric and Kevlar bands instead of steel and metal components, it allows for free, unimpeded body movement--ideal for rummaging through wreckage and debris for anything useful, and for making quick escapes should any infected draw near. Being a relatively new armor among survivors, it is an uncommon sight among those who rarely stick around the outposts in the first place.
Steelcase Reactive
320 Durability

85% Damage Absorption 100 Strength Required Repair by Engineer Level 75+ Available colors: Black, Blue, Brown, Green, Grey, Red, White, Yellow

Scrap Value: $ 128,250 

The outpost engineers have pushed their improvisational skills to the limit by creating one of the strongest suits of armour to date: the Steelcase Reactive. Using modified blue prints of the pre-outbreak Exterminator Reactive series, they created an armour tough enough to withstand dozens of powerful blows dealt by large mutants, as well as shrugging off any weapons fire it receives - it can even withstand the power of the GAU-19 for a time. By combining components scavenged from a variety of sources, the armour's versatility proved so effective that in the end, not even the pre-outbreak armours could compete with this bad boy!
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