Dead Frontier Wiki
m (Reverted edits by 138.89.39.192 (talk) to last version by Crystal Song)
(Fixed "Killing bosses increase aggro" to "finding bosses increase aggro" and added that powerwalkers dont mean aggro.)
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==Causes==
 
==Causes==
   
Aggro is rumored to be caused by, but not limited to, firing a gun, killing large amounts of zombies, allowing large amounts of blood to show on screen, sprinting and/or walking for extended periods, Visiting the Inventory screen while not in an outpost, and going farther into the Inner City. Killing mini-boss Green Zombies or a Behemoth can also attract unwanted attention.
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Aggro is rumored to be caused by, but not limited to, firing a gun, killing large amounts of zombies, allowing large amounts of blood to show on screen, sprinting and/or walking for extended periods, Visiting the Inventory screen while not in an outpost, and going farther into the Inner City. Finding mini-bosses like Green Zombies or a Behemoth can also attract unwanted attention,but if you kill them fast,they wont increase the aggro much.
   
 
Swinging Bats, knives, etc. does not raise aggro, Research was done (by Darskoldier) and Melee has little to no effect.
 
Swinging Bats, knives, etc. does not raise aggro, Research was done (by Darskoldier) and Melee has little to no effect.
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*There is no confirmed way to make aggro go down, as some methods such as waiting it out are hit and miss.
 
*There is no confirmed way to make aggro go down, as some methods such as waiting it out are hit and miss.
   
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*Jogging/powerwalking zombies dont nessecarily mean aggro,if you see many zombies at once,then you have aggro.
 
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[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 13:10, 2 September 2009

Overview


Aggro is the most commonly heard term in Dead Frontier. It is basically the amount of attention the zombies in the Inner City have on you. When the aggro goes up, so does the amount of zombies.

Causes

Aggro is rumored to be caused by, but not limited to, firing a gun, killing large amounts of zombies, allowing large amounts of blood to show on screen, sprinting and/or walking for extended periods, Visiting the Inventory screen while not in an outpost, and going farther into the Inner City. Finding mini-bosses like Green Zombies or a Behemoth can also attract unwanted attention,but if you kill them fast,they wont increase the aggro much.

Swinging Bats, knives, etc. does not raise aggro, Research was done (by Darskoldier) and Melee has little to no effect.

Known Effects

The effects of raising aggro are immediately seen. Many of the creatures will now be speed walking or running to you in large numbers. The farther out you go, even more zombies and stronger types will appear.

Player Reaction

There are two types of reactions from players about aggro, those who want it and those who don't. Aggro on a loot run or scouting missions is undesirable, as it obviously makes it easier for you to die while looking for items. To avoid aggro while looting, loot with friends, an organized group, or on Single Player. Causing Aggro on a loot match is usually met with disgust by other players. A few select players will want aggro, whether for gaining EXP or just for a good fight. Multiplayer matches will sometimes be called AGGRO to promote other players to come to their game for a good ol' bloodbath. For these types of games, an idiot proof equation has emerged. Players+Aggro=Zombies+(hopefully)death of zombies=EXP.



Notes

  • Some zombies will show up at certain points randomly even without aggro.
  • A number of players consider aggro to be a rumor, albeit a convincing one.
  • There is no confirmed way to make aggro go down, as some methods such as waiting it out are hit and miss.
  • Jogging/powerwalking zombies dont nessecarily mean aggro,if you see many zombies at once,then you have aggro.