Dead Frontier Wiki

There are 20 types of Ammunition in the game used with the various types of Weapons. Here is the full list of all Ammunition types including all guns which use them.

As of October 16, 2011, overloaded ammunition stacks that contain more than the standard 400, 800, 1200, and 1600 round limits are also officially supported by the game, starting with Credit Shop ammunition stacks that contain 9,999 rounds. Overloaded ammunition stacks can also be looted in the Inner City with sufficient ammunition loot boost. Overloaded stacks are transferable regardless of amount.

As of February 6th, 2024, Venditrons will also sell ammunition for in-game cash, with type and price varying across outposts. All ammunition purchased from Venditron is Non-Transferable

Note: When scrapping ammunition the game will default to $1 for a stack if its total scrap value is less than 1.

Ghost Ammo[]

Ghost Ammo
Non-Transferable

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵8,000
Ghost Ammo (known as GA) provides "ghost" ammo (you do not get them in your inventory and cannot sell them) for an ammo type of your choice, to bring your total to a certain amount.

For example, if you have 20,000 9mm rounds in your inventory, GA will give you another 5,000 to bring you to the cap of 25,000, and no more. If you have more rounds than ghost ammo gives, you will not gain any ghost ammo for that day.

  • Ghost Ammo automatically refills every day at 6:00AM UTC.
  • You may own one GA for each type of ammo; GA type can be changed in the Credit Shop for an additional fee of 500 credits.
  • The ammo caps are as followings:
    • Grenades: 12,500 rounds
    • Gasoline: 40,000 rounds
    • Others: 25,000 rounds
 

Handgun Ammunition[]

.32 Handgun Bullets
1600 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵40 (30) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$350 per 400 (Nastya's Holdout, Dogg's Stockade)
Scrap Value per Bullet: $0.60
Scrap Value per Box: $960

.32 ACP rounds have a short range and low stopping power, but are lightweight and compact, making them the perfect training cartridge for a fresh survivor. This ammo is quite cheap and easy to manufacture, and is commonly found in and around Nastya's Holdout and occasionally around Dogg's Stockade.

Used with:
Pistols: Beta Tomcat, Gerring HP, Williams PPK, Fifty Seven
Sub-Machine Guns: Skorpion, FM P90, PP-19, Blackout B19
  • Crafting Recipe (per 800, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • 1x Metal Scrap
    • Crafting Cost: $200
  
9mm Handgun Bullets
1600 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵40 (30) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$400 per 400 (Nastya's Holdout, Dogg's Stockade, Precinct 13)
Scrap Value per Bullet: $0.80
Scrap Value per Box: $1,280

George Luger originally presented the 9mm Parabellum round in 1902, and it was adopted in 1904 and 1906 by the German Navy and Army, respectively. Nowadays, the 9mm is the most popular pistol cartridge worldwide thanks to its low cost and ease of handling, but not for its stopping power. The 9mm Parabellum was originally designed to be lethal up to a distance of 50 meters against human targets - against the unrelenting savagery of the infected however, this lethality isn't as useful as it should be.

Used with:
Pistols: Lock 19, CK 75, Lock 17, Luger, CK 75 Auto, Survivor's lock19c
Sub-Machine Guns: UZI, MP5, PP90, X-MP5, MP40, Survivor Stell TMP
Rifles: Beta CX4
  • Crafting Recipe (per 800, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • 1x Metal Scrap
    • Crafting Cost: $200
  
.357 Handgun Bullets
1600 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵40 (30) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$500 per 400 (Nastya's Holdout, Dogg's Stockade)
Scrap Value per Bullet: $1
Scrap Value per Box: $1,600

The .357 Magnum round was the caliber that started the "Magnum" era of handgun ammunition. Built for use in pistols (the most famous being the Colt Python revolver), it was famous in the pre-outbreak world for its stopping power. Unfortunately, one of its main drawbacks is the narrow range of guns with which it is compatible; the Beta 8000 and the Kolt Python are the only guns available in Fairview which chamber the .357 round.

Used with:
Pistols: Kolt Python, Beta 8000, X-Python
Rifles: Henryfield
  • Crafting Recipe (per 800, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • 1x Metal Scrap
    • Crafting Cost: $500
  
.38 Handgun Bullets
1600 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵40 (30) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$500 per 400 (Precinct 13)
Scrap Value per Bullet: $1.20
Scrap Value per Box: $1,920

A step down from the .357, the .38 Super is capable of much higher bullet velocities than the standard 9mm Parabellum but without the sharp recoil of the .357 Magnum. It is regarded as a well-balanced cartridge with a flat trajectory, good accuracy, and high 'muzzle energy'. Additionally, it is capable of being chambered in SMGs as well as certain pistols, delivering deadly, powerful hits that can push back all but the fastest zombie mutants.

Used with:
Pistols: Webster 1942, Lock 25, Handtalon 38, Lock 25X MOS
Sub-Machine Guns: Gramm M11
  • Crafting Recipe (per 800, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • 1x Metal Scrap
    • Crafting Cost: $500
  
.40 Handgun Bullets
1600 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵40 (30) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$1,500 per 400 (Fort Pastor)
Scrap Value per Bullet: $1.40
Scrap Value per Box: $2,240

Another successor to the 9mm round, the .40 S&W possesses nearly identical accuracy to its predecessor. What sets it apart, though, is its greater 'muzzle energy' -an improvement which gives it much more power than the Parabellum. Consequently, the guns which can chamber this powerful bullet are often found in the hands of survivors who regularly frequent the high-threat levels in the eastern part of Fairview.

Used with:
Pistols: CK 99, SIC Apollo, USP
Sub-Machine Guns: UMP, Talon 40, CQC Commander 40
  • Crafting Recipe (per 800, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • Player Level: 10
    • 1x Uncommon Metal Scrap
    • Crafting Cost: $500
  
.45 Handgun Bullets
1600 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵40 (30) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$2,500 per 400 (Fort Pastor)
Scrap Value per Bullet: $1.60
Scrap Value per Box: $2,560

While the .40 S&W possesses more pressure (about 14,000 more psi) than the .45 ACP, the .45 bullet's larger size is considerably more useful for stopping large zombies in their tracks. The .45 ACP was originally designed in 1909 for the Colt 1911 - which became the most popular and widely used handgun in America both in civilian and military hands (except for Fairview citizens, who for whatever reason preferred the CK 97B). Fairview's engineers have managed to modify the Kolt Anaconda to chamber the more plentiful .45 ACP round, instead of its older, meaner brother, the .45 Long Colt.

Used with:
Pistols: Kolt Anaconda, CK 97B, Survivor's Kolt 45
Sub-Machine Guns: Chicago Typewriter
Rifles: Alpha Judge
  • Crafting Recipe (per 800, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • Player Level: 10
    • 1x Uncommon Metal Scrap
    • Crafting Cost: $500
  
.50 Handgun Bullets
1600 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵40 (30) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$4,000 per 400 (Fort Pastor, Secronom Bunker)
Scrap Value per Bullet: $3
Scrap Value per Box: $4,800

Considered one of the most powerful commercially available semi-automatic handgun cartridge, the .50 Action Express round is capable of matching low-caliber rifle rounds in terms of raw power. The bullet screams extreme in all aspects: muzzle velocity, impact force, stopping power. If you are wielding any gun chambering the .50 round, you can be rest assured that almost no zombie will be able to avoid the crippling power of this bullet.

Used with:
Pistols: Desert Fox, SW 500, Alpha Bull, 475 Magnum, Corpse Shooter, Chain Revolver, Steel Ranger R-03
Sub-Machine Guns: K-50M, Criss Victor, Dusk SMG, PPSH-41, Sea Serpent M-50, Corpse Ripper
  • Crafting Recipe (per 800, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • Player Level: 25
    • 1x Uncommon Metal Scrap
    • Crafting Cost: $3,000
  
.55 Handgun Bullets
1600 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵50 (40) per 9,999
Scrap Value per Bullet: $5
Scrap Value per Box: $8,000

Combining the resources of all Outposts, Fairview's engineers have succeeded in designing a unique caliber of handgun bullet - the most powerful handgun bullet available, no less. The .55 handgun cartridge was created using shortened 12.7x99mm brass cases with the neck of the casing cut off, and using a hefty .55 caliber sized lead projectile. It is equally capable of stopping most types of common infected in their tracks and fighting on an equal footing with the strongest 'boss zombies', such as Flaming Wraiths and Giant Spiders.

Used with:
Pistols: Greyhawk 55, Vlock XD11, DoubleShot AAX, Desert Rat, Rhea 55, QR22 Obsidian, Mirage S8, Daystar 55, Prowler-P225, Stocking Stuffer, Hornet YJ-9
Sub-Machine Guns: Uziel 14mm, Handshock A8, Street Dog 99, Nine Cutter-X, Santa's Little Helper, X-Dusk SMG, Dawn SMG, Heat Pit 75, Furyclaw PDW, Raptor-X9, Specter SMG9, Marauder 55

Rifle Ammunition[]

5.5mm Rifle Bullets
1200 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵100 (80) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$1,000 per 300 (Nastya's Holdout, Dogg's Stockade, Precinct 13, Fort Pastor)
Scrap Value per Bullet: $2
Scrap Value per Box: $2,400

The 5.56x45mm standard NATO rifle round comes with excellent penetrating capacity, being able to go through 15-20 inches of living and roughly 10-13 inches of infected flesh. However, this bullet is still the weakest of the available calibers.

Used with:
Rifles: Beta RX4, Mini-41, SL8, SIC 550
Assault Rifles: FM FNC, M16, Mesa ACR, SA80, Stell AUG, XM8, M4
Heavy Machine Guns: FM Mitrail
  • Crafting Recipe (per 600, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • 2x Metal Scrap
    • Crafting Cost: $1,000
  
7.5mm Rifle Bullets
1200 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵100 (80) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$5,000 per 300 (Precinct 13, Fort Pastor)
$6,000 per 300 (Secronom Bunker)

Scrap Value per Bullet: $4
Scrap Value per Box: $4,800

Originally introduced in the 1950s for the M14 rifle and M60 machine gun, the 7.62x51mm NATO continued to see use in DMRs and general purpose MGs across various armed forces, even though it was mostly replaced by the lighter 5.56mm round for infantry use. Survivors have come to value stopping power and penetration over portability and controllability - as a result, workshops in Fort Pastor can now be found cranking out massive quantities of 7.62mm rounds daily.

Used with:
Rifles: M24, M1 Garand, Glacial Warfare, Chesterfield, M21, MSG-9, Dragon SVD, X-Garand, Hunstman XP121, Marksman MX90, Ashen SRS-A1
Assault Rifles: G3, FM FAL, AK 47, X-AK 47
Heavy Machine Guns: FM MAG, M60, BAR, MG42
  • Crafting Recipe (per 600, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • Player Level: 10
    • 1x Uncommon Metal Scrap
    • Crafting Cost: $3,000
  
9mm Rifle Bullets
1200 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵100 (80) per 9,999
Scrap Value per Bullet: $6
Scrap Value per Box: $7,200

The 9x39mm SP-6 variant round is a very rare, subsonic rifle caliber. Originally designed by an arms contractor of the Russian Army, it was intended for use by the Russian military's special forces. Being designed as a subsonic round in order to allow use in suppressed rifles, it is not as powerful as the 7.5mm or other large-caliber rounds. Nevertheless, this particular variant is still capable of penetrating up to 10mm of mild steel while retaining enough energy to neutralize an unprotected human (or infected) target behind it. Thanks to Russian imports to the civilian market, this ammo can be scavenged in the city, though you will need to look hard to find it.

Used with:
Rifles: VSS Vintorez, Rebellion, Dusk Carbine, Wolfsbane Lever Action, Nighthawk YJ-4
Assault Rifles: Amber Raider, AS-VAL, AS-VAL Ghost, LR-32
Heavy Machine Guns: Corpse Destroyer, Hareraiser
  • Crafting Recipe (per 600, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • Player Level: 25
    • 1x Uncommon Metal Scrap
    • Crafting Cost: $4,000
 
12.7mm Rifle Bullets
1200 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵100 (80) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$7,500 per 300 (Secronom Bunker)
Scrap Value per Bullet: $6
Scrap Value per Box: $7,200

Designed after the Great War in response to a need of anti-aircraft weapon, the .50 BMG (aka. 12.7x99mm NATO) earned its mark during the second World War with the M2 Browning machine gun, and nowadays is NATO's favored cartridge for vehicle-mounted machine guns and anti-materiel sniper rifles. The .50 BMG is effective at destroying smaller vehicles as well as human-sized targets at long range; this incredible power is greatly appreciated by the experienced zombie hunters, given that some of the most powerful infected types in Fairview like Giant Spiders and Black Titans are built like tanks anyway.

Used with:
Pistols: Thunder 12, ASH 12
Rifles: Hawk OP96, M82A2, 577 Rex, Corpse Piercer, Frostshot FX-50, Vindicator M50
Heavy Machine Guns: Dusk MAG

Assault Rifles: Biowolf 127, EBR-12, Sentinel S19, Sandstorm S19, Warhawk X10
Miniguns: Vulcan, XLGunner-8, SCAR 9000, GAU-19, XMG 5200

  • Crafting Recipe (per 600, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • Player Level: 25
    • 1x Uncommon Metal Scrap
    • Crafting Cost: $6,000
  
14mm Rifle Bullets
1200 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵125 (100) per 9,999
Scrap Value per Bullet: $7
Scrap Value per Box: $8,400

The 14mm, also known as the 14.5x114mm round was heavily imported en masse during mid, and post-outbreak from Russia via airdrops to help survivors fight off the heavily mutated infected. Unfortunately, the guns to go with them were never found, or perhaps not even provided in the first place, forcing the engineers of Fairview to cobble up entirely new firearms for this cartridge. Rumors are that Russia currently produces this ammunition in the Northern Urals.

Used with:
Rifles: Ironsight 33-F, Marksman G8, Worg Carbine, Longshot PP10, X-Dusk Carbine, Dawn Carbine, Rusthound 37-E, Hailstorm C12, Pierceshot 33-P
Assault Rifles: EBR-14, Hammerhead 47, A10 Bullshark, Amethyst Raider
Heavy Machine Guns: X-Dusk MAG, Dawn MAG, Avalanche MG14
Miniguns: Tempest, Wraith Cannon

Shotgun Shells[]

20 Gauge Shells
800 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵75 (60) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$250 per 150 (Nastya's Holdout, Dogg's Stockade, Precinct 13, Fort Pastor)
Scrap Value per Bullet: $1.20
Scrap Value per Box: $960

A lightweight, small-shot round, generally used for skeet/trap shooting and hunting waterfowl, the 20-gauge shell is a cheap, versatile round. Like all shotgun shells, once fired it releases a cloud of lead pellets which will dig into an enemy and cripple it with pain. However, against the N-4 enhanced horde, buckshots in general suffers from a lack of penetrative power compared to handgun or rifle ammunition, forcing users to shoot many more times to completely bring down the target. Nonetheless, many users find this shotgun shell useful due to its light weight and cheapness to manufacture.

Used with:
Shotguns: Mancini M1, Sega-20
  • Crafting Recipe (per 400, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • 1x Metal Scrap
    • Crafting Cost: $200
  
16 Gauge Shells
800 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵75 (60) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$350 per 150 (Nastya's Holdout, Dogg's Stockade, Precinct 13, Fort Pastor)
Scrap Value per Bullet: $1.60
Scrap Value per Box: $1,280

Due to its larger size, the 16-gauge shell is far more powerful than the smaller 20-gauge. This additional power should prove useful when survivors need to face off the more durable mutants, such as Bones and Brutes, or self-healing mutants such as the flaming zombies. However, due to failed promotion attempts of the 16 Gauge in the past, very few shotguns in Fairview can actually utilize this shell.

Used with:
Shotguns: Highlander, Washington 870, Clawshot 16, Double Tap D16
  • Crafting Recipe (per 400, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • 1x Metal Scrap
    • Crafting Cost: $200
  
12 Gauge Shells
800 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵75 (60) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$2,000 per 200 (Precinct 13, Fort Pastor)
$4,000 per 200 (Secronom Bunker)

Scrap Value per Bullet: $5
Scrap Value per Box: $4,000

One of the most powerful and popular shotgun shells manufactured, only a few types of ammunition are able to match or beat the 12-gauge. It discharges a closely packed cloud of large lead shot, which can instantly kill most normal infected with a single close-range shot and punch numerous holes in any mutant infected.

Used with:
Shotguns: Chester 1300, Washington 1100, WALL 500, SPSA 12, Corpse Blaster, Mannberg 500, Sweeper, USAN-12, AA-12, CC-12, Dusk Striker, Silver Slugster, X-Mannberg, Bucktooth Blaster, SlamFire S14 Compact, Triple Defender, Terminator TX-12, VP-12, Survivor's Mannberg 500, Cyclone X-150
  • Crafting Recipe (per 400, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • Player Level: 10
    • 1x Uncommon Metal Scrap
    • Crafting Cost: $3,000
  
10 Gauge Shells
800 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵90 (75) per 9,999
Scrap Value per Bullet: $10
Scrap Value per Box: $8,000

Mostly ignored in favor of the 12 gauge and primarily used to hunt big games pre-outbreak, the 10 gauge shell took a while to be re-discovered and put back into the spotlight as an option for the seasoned zombie hunter. As pre-outbreak 10 gauge single or double barrels are considered mostly obsolete by the N-2 enhanced population, most modern shotguns for this caliber are instead brand new designs.

Used with:
Pistols: Wyvern RX8
Shotguns: Painshot 10, Biforce C7, Ace Barrel GZ3, Buckblast 99A, X-Dusk Striker, Chimney Sweeper, Dawn Striker, Bucktooth Blaster, GAW BL-1N, Scourgeshot 10, Breacher 730

Grenades[]

Grenades
400 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵140 (120) per 9,999
Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$1,200 per 100 (Nastya's Holdout, Dogg's Stockade, Precinct 13, Fort Pastor)
$4,000 per 100 (Secronom Bunker)

Scrap Value per Bullet: $10
Scrap Value per Box: $4,000

The 40×46mm grenade uses a special "high-low" propulsion system that allows it to be fired from a handheld grenade launcher, with much less recoil than its destructive potential suggests. Once it reaches its target, the grenade explodes and fragments into hundreds of deadly shards at extreme speeds - easily shredding apart a weak zombie. For obvious reasons, setting off an explosion in this manner should also guarantee the attention of zombies from even a good distance away.

Used with:
Grenade Launchers: M79, HK69, GM94, RG6, Falcon-MM1, XM25, PAW-20, Dusk Launcher, Corpse Erruptor, Eggsploder-MM1, X-M79, Survivor's GM94, RGM40, China Lake, Type 87, MGL 6
  • Crafting Recipe (per 100, Non-Transferable):
    • Player Profession: Craftsman, Ironman, Hardcore Ironman
    • 1x Metal Scrap
    • Crafting Cost: $750
  
Heavy Grenades
400 Rounds

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵180 (140) per 9,999
Scrap Value per Bullet: $16
Scrap Value per Box: $6,400

The big brother to the 40x46mm grenade, the 40x53mm was primarily used pre-outbreak by automatic launchers mounted on tripods or vehicles, such as the Mk 19 grenade launcher. With the average survivors now having enough physical strength to lift miniguns with ease, engineers of Fairview have seen fit to design new handheld launchers that can chamber this heavier grenade round. The variant manufactured in Fairview uses a compressed powder form of nitromannitol, and features a tungsten-tantalum alloy casing that increases its penetration capability against zombie "armor".

Used with:
Grenade Launchers: Immolator AD, Bishop CE9, Junker 6, Boomer PX, X-Dusk Launcher, Cryo Launcher, Dawn Launcher, Scorcher NK19, X-Eggsploder-MM1, Dreadnought AD, Valkyrie MGL

Gasoline
4546 ml

Credit Price: The amount of credits required to purchase the item from the Credit Shop. The value in brackets, if added, is the discounted price for Gold Members.₵100 (80) per 20,000
Scrap Value per Bullet: $2
Scrap Value per Box: $9,092

Gasoline is a product obtained from petroleum by distillation, which is used mainly as fuel in most spark-ignited internal combustion engines, as well as in stoves and lamps, and for cleaning with solvents, among other applications. The first thing you should know is that gasoline is a product with a limited useful life, which in a worldwide outbreak of the caliber from the N-4 virus does not mean anything good, although it was solved in times of crisis by the collaboration of different scientists from Nastya's Holdout and Fort Pastor, which managed to create a synthetic that extends the life of this precious fossil fuel. Previously used mainly as a power source for the generators at outposts and for the few remaining functional vehicles, gasoline has seen a new resurgence in the market thanks to the development of new flamethrowers, combining the new chemical produced by Secronom Bunker scientists that greatly increases the igneous capacities of common gasoline, thus negating the effects of fire on a N-4 individual, calcinating it to death. Various rumors suggest that some remaining oil rigs are still in operation and producing hundreds of barrels of oil daily (which is later synthesized into gasoline) which could explain how gasoline can still be found in much of the Fairview region and surrounding areas.

Used with:
Flamethrowers: Makeshift Flamethrower, Incinerator FT-9, TN8 Flamethrower, Fatman's Cryothrower, Sand Scorcher, Dragon's Maw
  • Crafting Recipe (per 50):
    • Player Level: 10
    • 1x Beer
    • Crafting Cost: $100
  • Crafting Recipe (per 150):
    • Player Level: 15
    • 1x Red Wine
    • Crafting Cost: $300
  • Crafting Recipe (per 250):
    • Player Level: 20
    • 1x Whiskey
    • Crafting Cost: $500
 

Others[]

Biomass
1000 Rounds

Scrap Value per Bullet: $8
Scrap Value per Box: $8,000

"Weapons-grade" N4 chunks can be harvested from Cystic Rumblers in the SEZ, or from the various legendary creatures in the city. Years of research have allowed Secronom to bend these cells to their will in the name of the "greater good", first for the N-9/2025 anti-zombie toxin, then for implants that tread well into the realm of transhumanism - and now, for a brand new line of dangerous bio-organic weapons and armors. Fairview religious groups continue to oppose this development, claiming that eventually, the survivors would become little different from the zombies they are so desparately trying to cleanse the world of.

Used with:
Rifles: Flesh Seeker
  • Crafting Recipe (per 30,000, Non-Transferable):
    • 2x Devils Heart OR 1x Volatile Hide OR 1x Behemoth Biomass
    • Crafting Cost: $10,000
 
Energy Cell
1600 Rounds

Venditron Price: The amount of cash required to purchase the item from the Venditron, and where to purchase it.$35,000 per 1,000 (Secronom Bunker)
$20,000 per 1,000 (Camp Valcrest)

Scrap Value per Bullet: $8
Scrap Value per Box: $12,800

These bottle sized NMC batteries are deceptively powerful, capable of holding over 700 Watt-hours and thus powering most handheld appliances for days. Originally designed for e-bikes as well as emergency shelters, energy cells are commonly used by post-outbreak Fairview citizens to power most of their exploration gadgets such as their chest-mounted flashlights and GPS systems; only recently did research at weaponizing them start after the discovery of several battery caches at Secronom's various forgotten SEZ facilities. Energy cells can also be recharged through a somewhat metal consuming process at most outposts, and Secronom Bunker as well as Camp Valcrest offer battery rental services for a hefty price.

Used with:
Assault Rifles: Hypercoil X1

Rifles: XR-1 Pulse Rifle, XR-2 Magstorm

  • Crafting Recipe (per 30,000, Non-Transferable):
    • 2x Rare Metal Bar
    • Crafting Cost: $10,000