A Sniper's Guide to Rifles ▄︻デ══━一💥[]
Naturally accurate, with a good base chance for critical hits and superior shot-for-shot damage output compared to other weapons, Rifles serve well as ranged looting weapons and are effective in most builds. Like Pistols, Rifles do not increase aggro but still draw the attention of the zombies on your screen, who will hear the shots and attack you.
Rifles are divided into 2 categories: Bolt Action Rifles and Carbines.
- Bolt Action Rifles are characterized by their Very High Accuracy, high damage per shot, and one round-per-second base fire rate. They provide the highest DPH in the game and are ideal at 1HKOing high HP zombies in endgame zones with minimal damage boost, at the cost of being mediocre against everything else.
- Carbines are characterized by their High Accuracy and lower damage per shot, but faster 1.5+ rounds-per-second fire rate. They are comparable to Revolvers and provide better crowd control than Bolt Actions.
Low-tier Rifles are very powerful compared to low-tier Melee Weapons and Pistols, with the caveat that they require expensive ammunition and have a higher Critical requirement (112 instead of 79). This poses a significant handicap for lower-level players who cannot loot rifle ammo in sufficient quantities, as opposed to Pistols, whose ammunition is available in an abundant quality, and Melee Weapons, which require no upkeep at all. As proficiency goes up, however, these differences gradually lessen, to the point that late-game Rifles perform and cost practically the same as late-game Pistols.
Requirements[]
Rifles have no strength requirements. The first rifle available, the Beretta CX4/RX4, requires 10 proficiency points to use. The Farmer class starts out with a Mini-41, along with 80 rounds of 5.5mm.
Early-game Rifles require 112 Critical Hit to reach optimal per-shot performance, while late-game Rifles require 79 Critical Hit. High Accuracy Rifles require 59 accuracy for Reliable Aim On-screen, 69 accuracy for Perfect Aim On-screen/Reliable Aim Off-screen, and 79 accuracy Perfect Aim Off-screen. Very High Accuracy Rifles require 44 accuracy for Perfect Aim Off-screen, which can be achieved simply through Master/God-crafted weapons.
Looting/Scouting[]
Since they only draw aggro from zombies currently on-screen, Rifles are ideal for scouting and looting runs in the Inner City. Some general tips:
- Rifles can easily hit distant zombies with relative consistency. Try to snipe them before they get close.
- Stay in the open. Due to their low rates of fire, Rifles are not the best weapons to use in close quarters, especially against large mobs, and a single missed shot can be costly. With a high critical stat, this is not as big a concern, provided the Rifle is one of the faster-firing ones.
- Be ammo conscious. With relatively slow reloads (unless one has high Reloading), learning to reload whenever you get a quiet moment is important. As with any weapon, one trick is to hit "R" just before you transition to another screen, as this results in an instantaneous reload once you reach the next block.
Aggro Combat/Boss Fighting[]
Rifles are not as good as Pistols at aggro combat, due to their lower firerate and crowd control capability. They can be effective at fighting retreats and make for great boss hunting weapons thanks to their high accuracy, single target DPS, and ammo efficiency, as long as the player uses the proper tactics.
- The standard method to boss fighting with Pistol/Rifle is to run laps around the entire block without stopping. Eventually, the aggro will be left behind, leaving only the boss to be focus fired on.
- Alternatively, find a length of wall/fence to trap the horde behind. As long as no trapped zombie is killed, the game will not attempt to spawn more and allow you to solo the boss in relative peace.
Advantages and Disadvantages[]
Advantages
- Early-game Rifles are significantly more powerful than other weapons.
- Rifles are relatively silent and do not cause aggro spikes, allowing them to be used extensively during looting.
- Rifles start out with the best accuracy in the game, meaning early stat points can be spent elsewhere.
- Most Rifles have a comparatively large magazine capacity.
- Bolt Action Rifles have the greatest per-shot damage of all weapons; high-end rifles can 1HKO endgame zombies with minimal damage boost and grant supreme ammo efficiency against bosses.
Disadvantages
- Early-game Rifles are hard to find, use expensive ammo, and only have High instead of Very High Critical Hit chance.
- Rifle ammunition has smaller box sized compared to handgun ammunition (1,200 per box compared to pistols having 1,600 per box).
- Bolt Action Rifles have the lowest fire rate in the game, which results in slow killing speed and almost no crowd control against hordes. Furthermore, while damage boosts from Drugs/Implants allow Pistols to reach 1HKO thresholds for tougher zombies, these boosts do little to improve the effectiveness of low RoF-high damage Rifles.
List of Rifles[]
The Damage values in brackets indicate the averaged damage that can be achieved with the maximum critical hit chance. The Scrap values in brackets indicate the scrap price with Master Crafted (MC) items with 1-12 total MC stats; for more information see Item Scrapping & Dismantling#Scrapping Mastercrafted Items.
Some unique rifles are not available in this article. Instead, they are listed in the Special Equipment article.
Lootable/Craftable[]
| Beta CX4 | |
|---|---|
9mm Handgun Ammo
8 Round Capacity Slow Reload Speed Slow Attack Speed High Accuracy High Critical Chance Avg. Damage per Second: 9.29 (39.01)Theoretical: 9.75 (40.95) Avg. KB Power per Second: 4.716 (8.488)Theoretical: 4.95 (8.91) Dismantle: Metal Scrap Enhance Price: $110 |
Real Name: Beretta Cx4 Storm The Cx4 a pistol-calibre semi-automatic carbine aimed at the sporting, personal defense and law enforcement markets, most commonly chambered in 9x19mm Parabellum. A good starting point for novice riflemen, but its power falls short of those using proper rifle rounds. |
| Beta RX4 | |
5.5mm Rifle Ammo
10 Round Capacity Slow Reload Speed Very Slow Attack Speed High Accuracy High Critical Chance 10 Rifle Skill to Master Avg. Damage per Second: 11.62 (48.79)Theoretical: 12 (50.4) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Metal Scrap Enhance Price: $330 |
Real Name: Beretta RX4 A semi-automatic weapon designed by Fabbrica d'Armi Pietro Beretta in 2005 to be a hunting rifle or a personal home defense weapon. The rifle comes in .223 and 5.56 NATO round versions, and has a variety of stocks available for customization. |
| Mini-41 | |
5.5mm Rifle Ammo
10 Round Capacity Slow Reload Speed Very Slow Attack Speed High Accuracy High Critical Chance 15 Rifle Skill to Master Avg. Damage per Second: 12.58 (52.85)Theoretical: 13 (54.6) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Metal Scrap Enhance Price: $605 |
Real Name: Ruger Mini-14 A well-known and accurate rifle promoted as a miniature version of the famous US M14 battle rifle, hence Mini-14. While considerably sharp, the accuracy of the Mini-14 is known to be relatively inferior compared to other rifles. |
| SL8 | |
5.5mm Rifle Ammo
11 Round Capacity Slow Reload Speed Very Slow Attack Speed High Accuracy High Critical Chance 20 Rifle Skill to Master Avg. Damage per Second: 13.55 (56.92)Theoretical: 14 (58.8) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Metal Scrap Enhance Price: $1,870 |
Real Name: HK SL8-1 A sporting rifle manufactured by Heckler & Koch as the civilian edition of the famous G36. The rifle was first developed in 1998 and is currently still being produced. The rifle normally chambers the .223 caliber, otherwise known as the "varmint round", as well as 5.56 mm NATO standard ammunition. |
| Henryfield | |
.357 Handgun Ammo
1 Round Capacity Fast Reload Speed Very Slow Attack Speed High Accuracy Very High Critical Chance Must be Level 5+ to Equip 30 Rifle Skill to Master Avg. Damage per Second: 14.79 (62.12)Theoretical: 15 (63) Avg. KB Power per Second: 3.944 (7.099)Theoretical: 4 (7.2) Dismantle: Metal Scrap Enhance Price: $4,070 |
Real Name: Henry Single Shot Rifle The Henry Single Shot is a line of mid-priced break action rifle, marketted at hunters looking for a reliable game-getter without spending for more than basic functionality. It is available in a wide variety of handgun and rifle calibers, such as .44 Magnum, .45-70 and 5.56mm/7.62mm NATO, with the most popular variant in Fairview being .357 Magnum. |
| M24 | |
7.5mm Rifle Ammo
5 Round Capacity Slow Reload Speed Very Slow Attack Speed High Accuracy High Critical Chance Must be Level 5+ to Equip 30 Rifle Skill to Master Avg. Damage per Second: 15.49 (65.05)Theoretical: 16 (67.2) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Metal Scrap Enhance Price: $4,070 |
A military version of the Remington 700 rifle, used by snipers in the United States Army. It includes a detachable telescopic sight and can be re-chambered to fire the more powerful .300 Winchester Magnum cartridge. |
| Huntsman XP12 (Craft)This item can be acquired through the in-game crafting system. | |
7.5mm Rifle Ammo
6 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 5+ to Equip 30 Rifle Skill to Master Avg. Damage per Second: 17.42 (73.18)Theoretical: 18 (75.6) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Metal Scrap Enhance Price: $4,070 |
As most M24s in Fairview came from mothballed military storages, post-apocalyse gunsmiths have taken upon themselves to keep the weapon relevant. The most common upgrade kit takes inspiration from the M2010 Enhanced Sniper Rifle, and includes things such as an extended magazine, a close range scope, a heavy barrel that can accept a suppressor to reduce recoil at close range, and a new pistol grip made out of scrap wood. Release: Feburary 6th, 2024
|
| M1 Garand | |
7.5mm Rifle Ammo
8 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High (Garand) Accuracy High Critical Chance Must be Level 5+ to Equip 40 Rifle Skill to Master Avg. Damage per Second: 17.42 (73.18)Theoretical: 18 (75.6) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Metal Scrap Enhance Price: $7,150 |
Standard issue US Military rifle from 1936-1955, the Garand was a revolutionary design in terms of its semi-automatic action. The rifle is fed by unique 8 round en-bloc clips which are ejected when the last round is fired, making the characteristic *ping* sound. It has a reputation for excellent reliability, accuracy, and firepower. Many civilians have been raiding old surplus stores for these relics of the past. |
| Chesterfield | |
7.5mm Rifle Ammo
10 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High (Garand) Accuracy High Critical Chance Must be Level 5+ to Equip 45 Rifle Skill to Master Avg. Damage per Second: 18.39 (77.25)Theoretical: 19 (79.8) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Metal Scrap Enhance Price: $9,020 |
Real Name: Lee-Enfield L8 Series An accurate British bolt-action rifle. It is unknown as to what model is represented of it in the game, but by the appearance of it, it appears to be an "American Enfield." The "American Enfield" refers to the Enfield Model 1917. Traditionally, this rifle would fire a .30 caliber round, but thanks to modifications made by the every growing gunsmith community in Fairview, the Chesterfield has been re-chambered to fire 7.62mm NATO rounds. |
| Glacial Warfare | |
7.5mm Rifle Ammo
10 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High (Garand) Accuracy High Critical Chance Must be Level 10+ to Equip 50 Rifle Skill to Master Avg. Damage per Second: 19.36 (81.31)Theoretical: 20 (84) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Uncommon Metal Scrap Enhance Price: $11,110 |
Real Name: Accuracy International Arctic Warfare The Arctic Warfare was designed by the British company Accuracy International, whose rifles have proven popular due to their extreme accuracy and reliability as civilian, police and military rifles. Produced in 1983 up to current times, this rifle appeared in various heavy calibers from the 7.62x51mm NATO round, to the .300 and .338 Magnum rounds and the .50 BMG. Its manufacturer claimed that the rifle is able to operate normally in arctic climate conditions, thus the name. |
| Makeshift Rifle (Craft)This item can be acquired through the in-game crafting system. | |
7.5mm Rifle Ammo
5 Round Capacity Very Slow Reload Speed Very Slow Attack Speed High Accuracy High Critical Chance Must be Level 10+ to Equip 50 Rifle Skill to Master Non-Transferable Avg. Damage per Second: 20.33 (85.38)Theoretical: 21 (88.2) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Metal Scrap Enhance Price: $10,000 |
A homemade 7.62mm rifle made from a piece of plank and a water pipe. Due to their tendency to explode if handled even slightly incorrectly, makeshift weapons are outlawed from being sold at the Marketplace. Release: June 6th, 2024
|
| M21 | |
7.5mm Rifle Ammo
10 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High (Garand) Accuracy High Critical Chance Must be Level 10+ to Equip 55 Rifle Skill to Master Avg. Damage per Second: 20.33 (85.38)Theoretical: 21 (88.2) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Uncommon Metal Scrap Enhance Price: $13,420 |
Originally named the XM21, it was an upgraded M14 semi-automatic rifle equipped with several improvements, particularly in accuracy and durability. It was officially renamed the M21 in 1975 and was in service as the United States Army's primary sniper rifle until 1988. |
| MSG-9 | |
7.5mm Rifle Ammo
15 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High (Garand) Accuracy High Critical Chance Must be Level 10+ to Equip 60 Rifle Skill to Master Avg. Damage per Second: 21.3 (89.44)Theoretical: 22 (92.4) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Uncommon Metal Scrap Enhance Price: $23,870 |
Real Name: HK MSG-90A1 Chambered in the 7.62x51mm NATO round, the German-made H&K "Military Marksman Rifle" 90 was designed to be a cheaper alternative to the PSG-1. As with the PSG-1, this rifle was restricted to law enforcement and military. The most notable difference between the MSG-90 and the PSG-1 is the updated scope mount allowing for interchangeable optics. |
| Marksman MX90 (Craft)This item can be acquired through the in-game crafting system. | |
7.5mm Rifle Ammo
15 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 10+ to Equip 60 Rifle Skill to Master Avg. Damage per Second: 23.23 (97.57)Theoretical: 24 (100.8) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Uncommon Metal Scrap Enhance Price: $23,870 |
A MSG-9 extensively modified for CQC, taking after researchs that show most zombie battle only has a range of around 10-20 meters. Key modifications include lightweight tan furnitures, a shorter barrel with straight foregrip to improve handling in close range, and a lower powered 1-4x scope that better suits this engagement range. Release: Feburary 6th, 2024
|
| Alpha Judge | |
.45 Handgun Ammo
5 Round Capacity Slow Reload Speed Slow Attack Speed High Accuracy Very High Critical Chance Must be Level 10+ to Equip 70 Rifle Skill to Master Avg. Damage per Second: 34.3 (144.04)Theoretical: 36 (151.2) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Uncommon Metal Scrap Enhance Price: $32,450 |
Real Name: Taurus/Rossi Circuit Judge .45 A revival of the revolving carbine concept dating back to the 19th century Colt New Model, from Brazillian sister companies Taurus International and Rossi Firearms. The Circuit Judge is a carbine version of the Taurus Judge revolver, featuring an 18.5 inch (46.99cm) barrel, a buttstock and forend made out of plastic or Brazillian hardwood, and a small blast shield attached to the cylinder to protect the shooter from hot gases escaping between the cylinder and barrel. It is available in .45 Colt/.410 shotshell as well as .22 LR models. |
| SIC 550 | |
5.5mm Rifle Ammo
20 Round Capacity Slow Reload Speed Slow Attack Speed High Accuracy High Critical Chance Must be Level 15+ to Equip 75 Rifle Skill to Master Avg. Damage per Second: 24.29 (102.03)Theoretical: 25.5 (107.1) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Uncommon Metal Scrap Enhance Price: $37,235 |
Real Name: SIG SG 550 The SIG SG 550 is a popular and very accurate assault rifle, which was modified to fire slower for ammo conservation and additional accuracy. Since its a quite light and reliable weapon using the smaller 5.56 NATO caliber compared to full sniper rifles, the SIG SG-550 is an ideal medium-range sniper weapon for the everyday looter. |
| Hawk OP96 | |
12.7mm Rifle Ammo
10 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy High Critical Chance Must be Level 15+ to Equip 80 Rifle Skill to Master Avg. Damage per Second: 25.17 (105.71)Theoretical: 26 (109.2) Avg. KB Power per Second: 5.808 (10.454)Theoretical: 6 (10.8) Dismantle: Uncommon Metal Scrap Enhance Price: $42,350 |
Real Name: Falcon OP96 A huge sniper/anti-materiel rifle manufactured by ZVI in the Czech Republic. The rifle is manufactured in two variants - the OP 96 for NATO-standard .50 BMG cartridge, and Russian-standard 12.7x108mm cartridge. The Hawk is a bullpup configuration weapon with a Mauser-type action. Built-in 2 round magazine may be blocked by a special cover to convert a rifle to single-shot mode. Hawk has mounts for various telescopic sights, as well as backup iron sights. To reduce felt recoil, the Hawk is equipped with a muzzle brake and spring-powered recoil pad in butt-stock. All of this adds up to make the OP96 a very formidable weapon, and many survivors are sure to find it effective against some of the more dangerous mutants (and bosses) in Fairview. |
| Dragon SVD | |
7.5mm Rifle Ammo
10 Round Capacity Slow Reload Speed Slow Attack Speed High Accuracy High Critical Chance Must be Level 15+ to Equip 90 Rifle Skill to Master Avg. Damage per Second: 27.15 (114.03)Theoretical: 28.5 (119.7) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Uncommon Metal Scrap Enhance Price: $53,570 |
Real Name: Dragunov SVD The SVD (Snayperskaya Vintovka Dragunova, Снайперская Винтовка Драгунова, AKA "Dragunov Sniper Rifle") was designed to extend the effective range of Soviet rifle platoons. Fairly accurate and quite reliable, it was adopted and copied in many (especially former Eastern-bloc) countries. For export purpose, the variant commonly seen in Fairview is chambered in the 7.62x51mm NATO round instead of the original 7.62×54mmR. |
| Ashen SRS-A1 (Craft)This item can be acquired through the in-game crafting system. | |
7.5mm Rifle Ammo
15 Round Capacity Slow Reload Speed Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 15+ to Equip 90 Rifle Skill to Master Avg. Damage per Second: 30.01 (126.04)Theoretical: 31.5 (132.3) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Uncommon Metal Scrap Enhance Price: $53,570 |
An Ukranian conversion kit originally designed to be a stopgap measure in the country's modernization program, before the outbreak suspended that indefinitely. Aside from the normal modernization features like synthetic furniture and Picatinny rails, it is notable for its improved barrel that accepts most forms of American commercial suppressors and muzzle brakes. Alongside existing stocks, gunsmiths have recently managed to replicate this kit, thanks to blueprints that were stuffed inside an airdropped 14mm ammo crate for unknown reasons. Release: Feburary 6th, 2024
|
| M82A2 | |
12.7mm Rifle Ammo
10 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy High Critical Chance Must be Level 20+ to Equip 100 Rifle Skill to Master Avg. Damage per Second: 29.04 (121.97)Theoretical: 30 (126) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Uncommon Metal Bar Enhance Price: $88,110 |
The Barrett M82 was primarily used as an "anti-materiel rifle", meaning that it was not intended for direct use against live targets, but to damage and destroy equipment like trucks, lightly armored APCs, and parked aircraft by using the devastating .50 BMG round. The A2 variety (dropped from production) uses a bullpup design which places the action behind the trigger mechanism, which makes it possible to shorten the overall length of the rifle while retaining barrel length. |
| VSS Vintorez | |
9mm Rifle Ammo
20 Round Capacity Slow Reload Speed Slow Attack Speed High Accuracy High Critical Chance Must be Level 20+ to Equip 100 Rifle Skill to Master Avg. Damage per Second: 31.44 (132.04)Theoretical: 33 (138.6) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Uncommon Metal Bar Enhance Price: $88,110 |
The VSS (Vintovka Snaiperskaja Specialnaya, Винтовка Снайперская Специальная, Special Sniper Rifle) is a Russian sniper rifle based on the AS VAL, made specifically for the Spetsnaz. The rifle is made for stealth attacks and can be stripped down and fitted inside a customized briefcase. A notable difference of the VSS to more common rifles is that the actual barrel tube makes up only about 1/3 of the length of the visible "barrel", the rest is a high-quality silencer specifically made to shoot the rare and subsonic 9x39mm cartridge. |
| 577 Rex | |
12.7mm Rifle Ammo
15 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 20+ to Equip 110 Rifle Skill to Master Avg. Damage per Second: 38.72 (162.62)Theoretical: 40 (168) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Uncommon Metal Bar x 2 Enhance Price: $106,590 |
Real Name: A-Square Hannibal The .577 T-Rex is noted for having the second-highest recoil energy of any current production ammunition, and is usually used as a backup to stop large, charging dangerous game. Many of these rifles have been modified to chamber the far more common .50 BMG rifle round. It's big, it's heavy and it'll stomp a mudhole in your @$$! |
| Ironsight 33-F | |
14mm Rifle Ammo
15 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 48.4 (203.28)Theoretical: 50 (210) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
The Ironsight 33-F was developed through the gunsmiths' attempts to make use of scrapped sniper rifles they found in the Yard. They put a particular focus on finding a way to integrate the most effective components of various rifles into one gun, and spent a great deal of time modifying these parts to be interchangeable. The weapon ultimately turned out drastically better than expected and is proving to be one of the most powerful rifles we have. One of the gun's most popular features is the extended scope (built from parts of the M82A2's standard scope and several smaller scopes), which has allowed survivors to pinpoint targets at distances well beyond the ranges of pre-existing scoped rifles. |
| Pierceshot 33-P | |
14mm Rifle Ammo
24 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 67.76 (284.59)Theoretical: 70 (294) Avg. KB Power per Second: 7.744 (13.939)Theoretical: 8 (14.4) Dismantle: Rare Metal Bar Enhance Price: $126,830 |
An accurized Ironsight model, made by a hermit blacksmith residing in southeastern Fairview. The Pierceshot is fitted for long range sniping, featuring a durable lightweight body made of Experimental Part alloy, a custom 5-40x scope and a lengthened barrel for extra velocity - the last of which is also responsible for the rifle's over penetration tendency. |
| Worg Carbine | |
14mm Rifle Ammo
30 Round Capacity Slow Reload Speed Average Attack Speed High Accuracy Very High Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 65.63 (275.63)Theoretical: 70 (294) Avg. KB Power per Second: 7.5 (13.5)Theoretical: 8 (14.4) Scrap Value: $100,000 (MC $200,000) Dismantle: Rare Metal Scrap x 2 Enhance Price: $220,000 |
A devastating carbine based on the FN SCAR-20, a renowned pre-outbreak battle rifle. The original rifle's body and components were rebuilt using titanium steel to prevent the gun from exploding when firing the more powerful 14mm rifle rounds, allowing it to deliver rifle rounds to the face of the infected at a high velocity and splatter them into nothing but a bloody mess. Like most of the gunsmith's 2nd generation designs, this weapon features a stubby bayonet that's somehow even shorter than the suppressor it's mounted beneath, which proved to be... just as effective as the other ones in the same line, to put it in a positive way. |
| X-Garand (Craft)This item can be acquired through the in-game crafting system. | |
7.5mm Rifle Ammo
20 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High (Garand) Accuracy Very High Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 87.12 (365.9)Theoretical: 90 (378) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
With the design for the N-9/2025 somewhat functional on a pistol round, gunsmiths in Fairview carried on by adopting it to an intermediate rifle cartridge, like the 7.62x51mm NATO round that can be readily produced at Fort Pastor. For the rifle part, some of the most accurate M1 Garand copies available underwent a total redesign using parts taken from the Worg Carbine; this included a new camouflage paint job, a new recoil compensator, a high-powered scope and a modified feed system that uses 20-round BAR magazines for increased capacity. Sadly, the last part also removed the *ping* sound once the rifle is empty that is loved by so many fans of the original M1. Release: March 8th, 2019
|
| Rusthound 37-E (Craft)This item can be acquired through the in-game crafting system. | |
14mm Rifle Ammo
20 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 96.8 (406.56)Theoretical: 100 (420) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
The Zastava Arms M-137 "Silver Lance" is a prototype 14.5×114mm anti-materiel sniper designed in the Czech Republic, aimed at countering the rise of heavy infantry armors such as the Exterminator and Bio Reactive. Like its smaller cousin M-93, the M-137 uses a scaled-up Mauser 98 action dating back all the way to the Tankgewehr M1918, the first anti-materiel in history, though with plenty of modernizations to make the weapon more accurate and less painful to use. Several of these rifles were imported to Fairview to test the Scarab Reactive, before the sudden outbreak put that on indefinite hiatus. As the rifle's first few blueprints did not contain a trace of its initial name, it was given a new designation by Fairview citizens in line with the Ironsight 33-F. Release: July 27th, 2021
|
| Nighthawk YJ-4 (Craft)This item can be acquired through the in-game crafting system. | |
9mm Rifle Ammo
18 Round Capacity Slow Reload Speed Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 50+ to Equip 130 Rifle Skill to Master Avg. Damage per Second: 114.32 (480.14)Theoretical: 120 (504) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Release: Feburary 6th, 2024
|
| Vindicator M50 (Craft)This item can be acquired through the in-game crafting system. | |
12.7mm Rifle Ammo
15 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 75+ to Equip 135 Rifle Skill to Master Avg. Damage per Second: 154.88 (650.5)Theoretical: 160 (672) Avg. KB Power per Second: 11.616 (20.909)Theoretical: 12 (21.6) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
Release: February 6th, 2024
|
Limited Edition/CS Only[]
| Rebellion | |
|---|---|
9mm Rifle Ammo
20 Round Capacity Slow Reload Speed Slow Attack Speed Very High Accuracy Very High Critical Chance Avg. Damage per Second: 85.74 (360.11)Theoretical: 90 (378) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Scrap Value: $50 (MC $100) Dismantle: Rare Metal Scrap Enhance Price: $110 |
The Rebellion is a highly modified VSS Vintorez. Its design allows for increased accuracy and stopping power while keeping the bullet subsonic and retaining its noise suppression.
|
| Corpse Piercer (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
12.7mm Rifle Ammo
30 Round Capacity Super Fast Reload Speed Very Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 20+ to Equip 110 Rifle Skill to Master Avg. Damage per Second: 43.56 (182.95)Theoretical: 45 (189) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Scrap Value: $48,450 (MC $96,900) Dismantle: Rare Metal Scrap Enhance Price: $106,590 |
A mysterious rifle allegedly able to pierce anything that comes in its way, with accuracy exceeding any other known rifle in the world. It was rumored to be created from bones, taken from the remains of snipers who were unable to survive the first outbreak. Some survivors speak with much horror of having experienced a twisted craving to kill their fellow survivors when wielding this weapon, particularly other marksmen-- or anyone toting a rifle, for that matter. All of those survivors agree this gun is NOT for the faint of heart. If you listen closely, you can even still hear the loud cries of the dead it has claimed. Beware: Should you wander into the cross-hairs of anyone who wields this weapon, then you have virtually no hope of escaping a sudden, silent death. Release: August 20th, 2012 - September 10th, 2012
|
| Marksman G8 (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
14mm Rifle Ammo
30 Round Capacity Slow Reload Speed Slow Attack Speed High Accuracy Very High Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 64.31 (270.08)Theoretical: 67.5 (283.5) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
An ambitious attempt at replicating the only Gauss Rifle in existence, the Marksman G8 relies on batteries that can be recharged with a companion hand-crank generator to propel standard 14mm rounds to Mach 5 speed, well beyond what a traditional 14mm rifle can do. This, combined with the fact that it fires the whole bullet (65% more bullets per bullet!), gave the Marksman a definite firepower advantage against other rifles of its time. Eventually, its fragility and lack of spare parts led to its discontinuation, and it was superseded for the most part by the more conventional and faster firing Worg Carbine. Release: May 23rd, 2013 - June 20th, 2013.
|
| Longshot PP10 (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
14mm Rifle Ammo
15 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 77.44 (325.25)Theoretical: 80 (336) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
To further extend the Ironsight 33-F's abilities, this weapon was built by the gunsmiths by re-doing the Ironsight's blueprints from the scratch and optimizing the usage of rifle components found scrapped in the Junk Yard, resulting in a lighter, smaller yet deadlier rifle. A single bullet from this rifle can easily turn a weak zombie into soup due to its massive velocity. Release: July 15th, 2015 - August 10th, 2015
|
| Barnell RF31 Crossbow (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
Unlimited Ammo
1 Round Capacity Fast Reload Speed Very Slow Attack Speed High Accuracy Very High Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 110.35 (463.48)Theoretical: 114 (478.8) Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
The science lads at Secronom Bunker recently tested a brand new anti-zombie serum to improve upon the Devil Heart-based N-9/2025, by outfitting a few pre-outbreak hunting crossbows with bolts full of the solution. Results are mixed: The serum proved effective at inhibiting zombies's regenerative functions and attacking infected cells, but ineffective against humans and too fragile to be used in any type of firearm. The crossbow was ultimately discontinued, yet its potential as a silent ranged zombie killer still leaves quite a few survivors eager to own a copy. Release: July 31st, 2020 - August 9th, 2020
|
| Hailstorm C12 (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
14mm Rifle Ammo
30 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 97.77 (410.63)Theoretical: 101 (424.2) ❄️Cryo damage inflicts slow on zombies, reducing their movement and attack speed. Avg. KB Power per Second: 11.616 (20.909)Theoretical: 12 (21.6) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
Following the initial success of the Cryo Launcher, Secronom Bunker R&D went ahead and experimented with designing "cryo-based" projectile weapons. To maximize effect of the coolant, a 3-step delivery system was proposed: The first AP round digs a hole through armor, the second chemical-filled round freezes the exposed flesh, and the third hollow-point round rips the now frozen tissue apart. The prototype battle rifle C12 "Hailstorm" is a manifestation of that concept. Test results were promising; the rifle proved to be particularly effective against superheavy flaming infected, thanks to the coolant lowering the target's body temperature and disrupting its regenerative effect. On the other hand, some concerns were raised over the rifle's "erratic recoil", which occasioanlly threw off aim and prevented the full burst from landing. Release: August 3rd, 2021 - August 17th, 2021
|
| Torchbolt (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
Unlimited Ammo
3 Round Capacity Fast Reload Speed Average Attack Speed High Accuracy High Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 112.5 (472.5)Theoretical: 120 (504) 🔥Fire damage usually pierces through multiple targets and has 100% PvE armor penetration, but cannot stagger zombies. Avg. KB Power per Second: 7.5 (13.5)Theoretical: 8 (14.4) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
A brand new crossbow design made from the body of an old bolt action rifle. Added to the normal crossbow mechanism is a system to heat steel rods to roughly 700°C before launch, greatly improving penetration against zombies' calcified "armors". Note: Read manual before use. Failure to follow instructions might result in serious burn injuries, malfunctions, or spontaneous combustion of user's other belongings. Release: October 23rd, 2021 - November 7th, 2021
|
| Impaler Crossbow (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
Unlimited Ammo
16 Round Capacity Very Slow Reload Speed Average Attack Speed Average Accuracy Very High Critical Chance Must be Level 25+ to Equip 120 Rifle Skill to Master Avg. Damage per Second: 112.5 (472.5)Theoretical: 120 (504) Avg. KB Power per Second: 30 (54)Theoretical: 32 (57.6) Scrap Value: $57,650 (MC $115,300) Dismantle: Rare Metal Scrap Enhance Price: $126,830 |
This strange crossbow is one of the most bizarre, yet effective weapons that have appeared in recent years. With a rustic design and sporting a superior firing system is what characterizes this new weapon. Capable of firing 16 bolts at exhausting speeds and with the ability to penetrate armor, this weapon has positioned itself as an excellent option either for looting or for facing the different bosses that populate the battlefield. Few copies have been seen, which is why they are highly in demand in the market. Release: October 20th, 2023 - November 12th, 2023 Symphony of Slaughter
|
| Flesh Seeker (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
Biomass Ammo
8 Round Capacity Very Slow Reload Speed Average Attack Speed Very High Accuracy Very High Critical Chance Must be Level 50+ to Equip Avg. Damage per Second: 178.13 (748.13)Theoretical: 190 (798) Avg. KB Power per Second: 2.25 (4.05)Theoretical: 2.4 (4.32) Scrap Value: $100 (MC $200) Dismantle: Rare Metal Scrap Enhance Price: $81,000 |
During an expedition deep in the SEZ, Secronom Scientists discovered what they thought to be the carcass of a large, unknown Insect, in what appeared to be a nest made from the flesh of the mutated undead occupying the SEZ. Upon returning to Secronom Bunker with the Insect, the Scientists soon realized the Insect wasn’t exactly dead, but rather dormant. When fed Weapons Grade N4 chunks or “Biomass” into the cavities on the back of the creature, it would quickly produce small offspring that would actively seek out infected tissue. The offspring would attack infected with a type of acid, greatly damaging the host, and then shortly die after. Realizing they could replicate the reproduction process of these offspring, the Scientists quickly weaponized the insects into one of the strangest weapons the survivors of Fairview has even seen. DNA programming allows commands to be given to the small insects, either to have them seek out infected or fly straight ahead into the nearest contact. Release: October 23rd, 2024 - November 17th, 2024 Revenant Resurrection
|
| XR-2 Magstorm (LE)This item could only be purchased for a limited amount of time from the Credit Shop or Venditron. | |
Energy Cell Ammo
2 Round Capacity Slow Reload Speed Super Slow Attack Speed Very High Accuracy Always Critical Chance Must be Level 75+ to Equip Avg. Damage per Second: 750Theoretical: 769 Scrap Value: $200,000 (MC $400,000) Dismantle: Rare Metal Scrap Enhance Price: $440,000 |
The XR-2 Magstorm, created by the same eccentric and mysterious engineer who made the XR-1 Pulse Rifle, has quickly earned its status to be one of the most devastating rifle Fairview or the entire post-apocalyptic world has ever seen. Possibly inspired by the electrifying Hypercoil X1 while also having solved the intense heat and energy requirements to optimally shoot superheated material on a portable weapons platform like the XR-1. The XR-2 Magstorm (more commonly understood by most as a railgun) instead diverts all the energy and ingenuity into superconducting coils to create a magnetic field so strong that it can launch small metal rods of upwards to Mach 15. This allows the weapon to pierce through almost every obstacle as if they weren't even there, be it inanimate objects, reanimated abominations or armors alike. An incredibly expensive weapon to produce and thus only some of the most successful survivors would ever be able to get their hands on. Due to everchanging combat circumstances, survivors can chose between using hardened rods made out of solid tungsten for maximum penetration, or opt for a tungsten capped "hollow point" rod made out of softer metals to cause maximum internal damage once the rod reaches its intended target. Release: April 18th, 2025 - May 11th, 2025 Project Magstorm
|
Dusk/Dawn[]
| Dusk Carbine (Dusk)This item belongs to the Dusk/X-Dusk set and can only be purchased from the Dusk Shops. | |
|---|---|
9mm Rifle Ammo
99 Round Capacity Fast Reload Speed Slow Attack Speed High Accuracy Very High Critical Chance Must be Level 50+ to Equip Non-transferable Avg. Damage per Second: 85.74 (360.11)Theoretical: 90 (378) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Enhance Price: $56,000 |
One of the few rifles to use the 9x39 subsonic rifle round, the Dusk Carbine is a unique and powerful weapon. The Dusk Carbine boasts a massive magazine and is supremely accurate. The Rifle is set with a small weight in the stock of the gun to help reduce felt recoil and distribute the gun's weight evenly, allowing a survivor to sustain better accuracy. |
| X-Dusk Carbine (Dusk)This item belongs to the Dusk/X-Dusk set and can only be purchased from the Dusk Shops.(Craft)This item can be acquired through the in-game crafting system. | |
14mm Rifle Ammo
99 Round Capacity Fast Reload Speed Slow Attack Speed High Accuracy Very High Critical Chance Must be Level 50+ to Equip Non-transferable Avg. Damage per Second: 100.03 (420.13)Theoretical: 105 (441) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Enhance Price: $61,000 |
High capacity, perfect accuracy, and a beautifully sleek design are what you're looking for in any rifle, and this rifle definitely offers up. We're firing 1.5 rounds a second with this beauty and making mush out of any infected that attempt to challenge you. This deadly rifle will certainly subdue any person(s) that dare to go against you as well. Release: October 8th, 2015
|
| Dawn Carbine (Craft)This item can be acquired through the in-game crafting system. | |
14mm Rifle Ammo
99 Round Capacity Fast Reload Speed Slow Attack Speed High Accuracy Very High Critical Chance Must be Level 75+ to Equip Non-transferable Avg. Damage per Second: 114.32 (480.14)Theoretical: 120 (504) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Experimental Parts Enhance Price: $61,000 |
As part of a direct order from AdminPwn to further improve the X-Dusk Carbine, various resources looted from bandit outposts were earmarked for this cause. Using the technologies developed through the experimental parts found in these raids this new creation turned out to be more than promising. The Dawn Carbine (named after the bright silver color that the model acquires when undergoing the conversion) has positioned itself as one of the best carbines available in Fairview, after the necessary adjustments and optimizations this monster of a weapon is capable of shooting 14mm rounds at extreme speeds, capable of penetrating the fearsome Devil Hound's skin like butter, demonstrating promising AP capability. To obtain a copy of this beautiful battle rifle, you must have the necessary status to carry it, as well as the necessary money to pay for the materials and labor, provided by AdminPwn and his group of gunsmiths. Release: October 13th, 2020
|
Event[]
| Wolfsbane Lever Action (Craft)This item can be acquired through the in-game crafting system. | |
|---|---|
9mm Rifle Ammo
15 Round Capacity Slow Reload Speed Average Attack Speed High Accuracy Very High Critical Chance Must be Level 25+ to Equip Non-Transferable Avg. Damage per Second: 78.75 (330.75)Theoretical: 84 (352.8) Avg. KB Power per Second: 7.5 (13.5)Theoretical: 8 (14.4) Dismantle: Rare Metal Scrap Enhance Price: $81,000 |
Faced with another wave of yet more vaguely werewolf-looking infected, Fairview engineers took lessons learned from the Silver Slugster to create a long range counterpart. Thus, discarded Winchester M1894s were refurbised and modified to use silver nitrate tipped 9x39mm rounds; this round was chosen due to the M1894's lever action being too weak to accept supersonic rifle loads. Once again, no research was made into whether or not the silver compound had any effect, but this is of interest to nobody as long as the outposts' silver supply remains plenty. Release: October 20th, 2023
|
| Frostshot FX-50 (Challenge)This item is a reward from a Challenge. | |
12.7mm Rifle Ammo
10 Round Capacity Slow Reload Speed Very Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 25+ to Equip Non-Transferable Avg. Damage per Second: 73.57 (308.99)Theoretical: 76 (319.2) ❄️Cryo damage inflicts slow on zombies, reducing their movement and attack speed. Avg. KB Power per Second: 3.872 (6.97)Theoretical: 4 (7.2) Dismantle: Rare Metal Scrap Enhance Price: $81,000 |
You wouldn't expect Santa to need protection, but wouldn't you know it, this cherry red Christmas themed rifle is rumored to have been stolen right from the fat man's sled. The crew worked tirelessly to reverse engineer the weapon and begin manufacturing this monstrous rifle. It was a reward for helping out with the 2023 Christmas challenge and packs quite the punch for what it is. This rifle utilizes cryo rounds so those pesky tendrils sprinting at the speed of light will stop in their tracks once the 12.7 from this penetrates their flesh. It would seem the engineers grew tired of this quickly as manufacturing has seized and we are unsure when production will begin again. |
| 577 Widow | |
12.7mm Rifle Ammo
15 Round Capacity Slow Reload Speed Slow Attack Speed Very High Accuracy Very High Critical Chance Must be Level 20+ to Equip Avg. Damage per Second: 64.31 (270.08)Theoretical: 67.5 (283.5) Avg. KB Power per Second: 5.716 (10.289)Theoretical: 6 (10.8) Dismantle: Uncommon Metal Bar x 2 Enhance Price: $81,000 |
The origins of this mysterious weapon are unknown. It's sleek and gothic in nature design make the weapon beautiful, maybe even elegant, but trust me you do not want to be hit by this monster of a rifle. It's said that the rounds chambered in this rifle separate the soul from the body, making your movement sluggish. More likely, you just got shot, Jack, and you're drunk again. This weapon disappeared from the Venditron and streets some time ago. We haven't had a survivor report finding one in quite some time. If you do get your hands on it, stay safe. It's common practice to buddy up with your rifle for safety these days, but this one givens off seriously sinister vibes. |
| XR-1 Pulse Rifle (Challenge)This item is a reward from a Challenge. | |
Energy Cell Ammo
30 Round Capacity Slow Reload Speed Average Attack Speed Very High Accuracy Very High Critical Chance Must be Level 50+ to Equip Avg. Damage per Second: 93.75 (393.75)Theoretical: 100 (420) Scrap Value: $50 (MC $100) Dismantle: Rare Metal Scrap Enhance Price: $110 |
Created by a mysterious and eccentric engineer, the XR-1 Pulse Rifle was the first step in creating weapons using electro-magnetic propulsion. This weapon design is capable of launching projectiles at high velocity without the need for combustion pressure, like standard firearms. The original iteration of the weapon would launch two projectiles per trigger pull due to the inability to properly regulate the magnetic pull from the propulsion system. These projectiles would leave the rifle at about 4000 ft per second. The propulsion system was later corrected, enabling an alternate firing mode that launches a singular projectile at even higher speeds, allowing for a higher damage scale per projectile. Release: April 18th, 2025 - May 11th, 2025 Project Magstorm
|













































