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== Location ==
 
== Location ==
 
<p class="MsoNormal" style="margin:4.8pt0cm6pt;line-height:16.5pt;"><span lang="EN-US" style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Located in a strategical position in the North Eastern Zone of the map in the "white zone", a dangerous place teeming with dangerous mutants and infected. The surrounding areas of the bunker however hold many places worthy of mention for looters and scavengers, such as Gas Stations, another smaller bunker, schools, and other areas recently discovered.</span></p>
 
<p class="MsoNormal" style="margin:4.8pt0cm6pt;line-height:16.5pt;"><span lang="EN-US" style="font-size:10.5pt;font-family:Helvetica,sans-serif;">Located in a strategical position in the North Eastern Zone of the map in the "white zone", a dangerous place teeming with dangerous mutants and infected. The surrounding areas of the bunker however hold many places worthy of mention for looters and scavengers, such as Gas Stations, another smaller bunker, schools, and other areas recently discovered.</span></p>
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[[File:New DF map FP to bunker base.jpg|thumb|220x220px|Route from Fort Pastor to Secronom Bunker]]
 
==Loot==
 
==Loot==
 
There is a hospital on the same block as the outpost itself, just to the south of the junkyard in which the outpost is located. It can be assumed, given the location, that the lootable items is equal to that of the end zone before the November 6, 2014 map expansion. The new weapons however, can be looted further out from the new outpost.
 
There is a hospital on the same block as the outpost itself, just to the south of the junkyard in which the outpost is located. It can be assumed, given the location, that the lootable items is equal to that of the end zone before the November 6, 2014 map expansion. The new weapons however, can be looted further out from the new outpost.

Revision as of 14:14, 8 November 2014

Secronom Bunker

Secronom Bunker map

It was only a rumor at first, and a questioned one at that. When the time came to find out if the rumor was true, we drew straws. I had picked the shortest, my luck wasn't on my side. I took my weapon and supplies and made due to the coordinates marked on my map. It took no more then three days to reach my destination, including several detours from my originally planned route. The infected I had noticed had grown stronger and more resilient, and was surprised to witness mutated canines feasting upon the corpses of recent dead.

When I reached my destination I was met at gun point, yet I was in awe at what I witnessed. A Secronom bunker, heavily guarded by soldiers, and surrounded by burning pyres of undead. I noticed more then one weapon aimed at me as I stuttered my name, and I swallowed as I looked down the barrel of a derelict tank, a Sentinel keeping watch over the gate. As they searched the contents of my pack, I was ushered inside the compound. Unarmed and without my supplies I felt nothing other then vulnerable, yet I cooperated with their every demand. They weren't surprised to hear of other strongholds among this bleak city, yet I knew, that they knew, of the horrors out there, just waiting to be discovered...

Secbunker3
SecBunker6

The Secronom Bunker is the fifth outpost, released on November 6, 2014 and is located in the far North East Zone. It was created by Secronom Corporation with the only objective to study the behavior of the infected and develop a cure, and is capable of resisting all natural disasters, nuclear warfare, and the swarms of the undead. Dr Adler, the lead scientist of Secronom, is one of the few inhabitants of this outpost. Few survivors have made it out this far, the surrounding areas teeming with highly dangerous mutants make it all but problematic to enter the area undetected and unscathed.

Location

Located in a strategical position in the North Eastern Zone of the map in the "white zone", a dangerous place teeming with dangerous mutants and infected. The surrounding areas of the bunker however hold many places worthy of mention for looters and scavengers, such as Gas Stations, another smaller bunker, schools, and other areas recently discovered.

New DF map FP to bunker base

Route from Fort Pastor to Secronom Bunker

Loot

There is a hospital on the same block as the outpost itself, just to the south of the junkyard in which the outpost is located. It can be assumed, given the location, that the lootable items is equal to that of the end zone before the November 6, 2014 map expansion. The new weapons however, can be looted further out from the new outpost.

Common and Uncommon loots include but are not limited too;

  • 14mm Rifle Ammunition
  • .55 Caliber Handgun Ammunition
  • 10 Gauge shotgun shells
  • Heavy and Regular grenades
  • Level 80-120 tier weaponry and lower
  • Level 75+ Foods
  • Level 75+ Medication

Missions

No missions have been released for this outpost thus far.

Difficulty

Likely due to the newly released zombies, this is the most difficult area in the game yet. Whether it is the only place where the newly released zombies can spawn or not is yet to be determined.

SHDW2

Common zombies that spawn in this area include Flesh Hounds, Long arms, Rumblers, Irradiated Long Arms, Irradiated Rumblers, Tendrils, Leapers, Bloats, Spiders, irradiated infected, charred zombies and common bosses found in the North East Zone.

Tactics and Information

It is recommended to go to Secronom Bunker when you are level 50 or more, players below that level have a very small chance of surviving.

Have good weapons and if you can, get a 120 tier weapon and good armor (around 90-100 strength armors), without this you will get nowhere.

Make sure you have a lot of cash in your bank, items in the Secronom Bunker market are very expensive, so at least have 1 million in the bank.